ACE3/addons/medical_damage
Grim aee47c9bc6
Medical - Add damage handling for explosive damage while inside vehicles (#9246)
* Add vehicle explosion handling

* Missing semicolon

* scale armor damage using passthrough

* add - to comment

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* improve condition

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* remove extra brackets

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* remove extra brackets

* fix damage sorting

* whitespace

* comment

* fix function header

* fix infinite armor when no item equipped

* modify condition & handling for vehicle explosion

* add vehiclehit woundHandler

* finalize

* add vehiclehit woundHandler

* finalize

* cleanup

* more cleanup

* name

* randomize hitpoints

* finalize

* don't scale structural damage

* fix undefined var

* remove _i

* fix script error, tone down scaling

* add AVD checks

* Update addons/medical_damage/functions/fnc_woundsHandlerVehiclehit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* nuke AVD crew damage handling

* get rid of aircraft crash lethality compensation

---------

Co-authored-by: James Woods <pterolatypus@gmail.com>
Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-24 15:58:59 -04:00
..
functions Medical - Add damage handling for explosive damage while inside vehicles (#9246) 2023-09-24 15:58:59 -04:00
$PBOPREFIX$ Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
ACE_Medical_Injuries.hpp Medical - Add damage handling for explosive damage while inside vehicles (#9246) 2023-09-24 15:58:59 -04:00
ACE_Settings.hpp move settings to sqf 2019-03-24 00:37:39 -05:00
addon.toml Optionals - Add No Medical and No Realistic Names components (#8187) 2023-09-03 21:56:54 -04:00
CfgAmmo.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
CfgEden.hpp Medical - Add ability for unit specific damage threshold (#7455) 2020-04-20 02:17:13 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
config.cpp Optionals - Add No Medical and No Realistic Names components (#8187) 2023-09-03 21:56:54 -04:00
initSettings.sqf Medical - Add Pain Unconscious Threshold setting (#8394) 2023-08-05 15:32:21 +03:00
script_component.hpp Medical - Death from sum of trauma (#7195) 2019-10-08 10:45:09 -05:00
stringtable.xml Translations - Add Polish Translations (#9391) 2023-09-11 21:33:48 -05:00
XEH_preInit.sqf medical_damage - cleanup woundHandler naming (#8824) 2022-02-20 17:23:56 -06:00
XEH_PREP.hpp Medical - Add damage handling for explosive damage while inside vehicles (#9246) 2023-09-24 15:58:59 -04:00
XEH_preStart.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00