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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/viewdistance
Kyle Mckay 56123591a0
Update contribution documents ()
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
..
functions Headers - Fix function names in examples () 2020-04-25 08:41:45 +02:00
$PBOPREFIX$ Adjusted PBOPREFIX 2015-05-10 13:28:18 +02:00
ACE_Settings.hpp Add slider settings () 2017-12-16 11:51:15 -06:00
CfgEventHandlers.hpp View Distance - Update view distance on video options changes () 2020-08-04 10:02:01 -05:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings () 2017-11-11 20:21:55 +01:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions () 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Language Update () 2020-01-16 21:14:23 -06:00
XEH_clientInit.sqf Fixed viewdistance error while controlling UAV () 2017-09-10 14:42:19 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions () 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Fix ship view distance using foot instead of vehicle setting, Cleanup view distance component 2016-04-14 13:52:20 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_viewdistance

Adds various View Distance settings, including Field of View based Object View Distance, and allows limiting maximum view distance that can be set by players.