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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/rearm
johnb432 5cada7d397
General - Remove "SwitchWeapon" spam ()
* Remove "switchWeapon" spam

* Update fnc_startDragLocal.sqf

* Don't add invalid fire modes

* Tweaks & fix
2024-07-20 08:13:42 +02:00
..
dev General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
functions Rearm - Optimise getting magazine names () 2024-06-04 23:32:41 -07:00
ui Updated module icon 2015-08-15 23:35:05 +02:00
$PBOPREFIX$ Initial code 2015-08-15 18:43:13 +02:00
ACE_Settings.hpp Logistics - Move to CBA settings and organize in subcategories () 2018-07-05 11:29:32 -05:00
ACE_ZeusActions.hpp Zeus Actions - Fix config code breaking during build () 2019-03-14 09:17:34 -05:00
Cfg3DEN.hpp Rearm - Add enable setting () 2023-07-28 12:47:23 +03:00
CfgAmmo.hpp Tools - Fix configs for hemtt1.9.0 () 2023-09-23 11:37:41 -05:00
CfgEventHandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp General - Format config class defines to coding guidelines (+tool) () 2021-10-15 13:47:05 -05:00
CfgVehicles.hpp Rearm - Add enable setting () 2023-07-28 12:47:23 +03:00
config.cpp Merge pull request from acemod/pr/6424 2018-11-11 15:25:39 -06:00
initSettings.inc.sqf General - Cleaned up cbaSettings_settingChanged () 2024-05-31 13:20:21 -07:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp General - Remove "SwitchWeapon" spam () 2024-07-20 08:13:42 +02:00
stringtable.xml Translations - Improve Japanese localization (3.17.1) () 2024-04-26 17:34:11 -05:00
XEH_postInit.sqf General - Change CBA Namespaces to HashMap () 2024-06-11 12:34:32 -03:00
XEH_preInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons () 2023-12-07 03:20:47 +00:00
XEH_PREP.hpp Rearm - Use non-ambigious magazine names () 2019-01-30 18:31:01 -06:00
XEH_preStart.sqf All - Fix parentheses around code () 2024-06-18 14:08:03 +00:00

ace_rearm

The Rearm module introduces ability to rearm vehicles on different realistic levels.