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38 lines
851 B
Plaintext
38 lines
851 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: mharis001
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* Returns list of unique items in a unit's inventory.
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* Items are cached if unit is ACE_player.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* Items <ARRAY>
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*
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* Example:
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* [player] call ace_common_fnc_uniqueItems
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*
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* Public: No
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*/
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params ["_unit"];
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private _fnc_getItems = {
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private _items = (getItemCargo uniformContainer _unit) select 0;
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_items append ((getItemCargo vestContainer _unit) select 0);
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_items append ((getItemCargo backpackContainer _unit) select 0);
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_items arrayIntersect _items
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};
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// Use cached items list if unit is ACE_player
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if (_unit isEqualTo ACE_player) then {
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if (isNil QGVAR(uniqueItemsCache)) then {
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GVAR(uniqueItemsCache) = call _fnc_getItems;
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};
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+GVAR(uniqueItemsCache)
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} else {
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call _fnc_getItems;
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};
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