ACE3/addons
Brandon Danyluk b1d5bbe450 Adds Crew Served Static Weapons (#5652)
* Initial Commit

* Got rid of unneeded translation values

* Updated Strings

* "Fixed" issue where when you deploy the tripid and weapon on slope it freaked out.

* Fixed locality issues. Added timers to relavent functions.

* Added weights to all magazines/tripod. Weights to weapons coming soon when I transfer them to the launcher slot

* Fixed bug regarding localized strings. Created new tripod model

* Added timers for deploying/picking up the tripod. Changed ammo-box model from custom to one already in ARMA. Changed gun-bag model for a more generic one. Created a texture for the tripod and gunbag

* Removed ability to disassemble weapons via the addAction. Added  ACE Action to get in due to a memory point issue. Changed from a static deploy/dismount time to one based in the weapon configs

* Created forward-compatability. Made it so I can define a base plate for any weapon if I ever want to expand from the generic M3 Tripod.

* Fixed bug where tripod wouldn't deploy with the correct times. Fixed bug where if you moved the tripod into the ground it would go flying.

* Added mortar compatability. Will probably shift whole mortar ammo loading to CSW one day

* Added icons to each relavent item

* Added README, possibly fixed bug where if you are in a weapon others cant load/unload ammo. Changed distance you can interact with weapons

* Added checks for when deploying the gun as well as unloading ammo to prevent duplication/deletion of items.

* Added documentation

* Added order to doc

* Explained why things are the way they are

* Remove temp files

* Removed redundant files

* Converted tabs->spaces. Added newlines at end of all files. Changed broken line in fnc_tripodDeploy.sqf.

* 100% newlines at end of file

* Added newlines to files that didnt get the change. Fixed README. Changed from GVAR(cswOptions) to GVAR(options). Changed from tabs to spaces in wiki

* Fixed issue with UAV assembling with enableWeaponDisassembling. Fixed bug where game would crash if you disassembled static weapon with more than 1 magazine

* Tabs->Spaces

* Added CSW options to base StaticWeapon class to allow for easier additions. Switched default mortar away from CSW system due to incompatabilities

* Lazy Evaluations and macros to describe how things work.

* Added newlines to script_component. Fix no-texture issue on tripod. "Fix" 20mm HE saying 40mm HE. Add custom icons to all weapons. Move "Check Ammo" to CSW menu

* abc

* Revert "abc"

This reverts commit bcb4214bd9.

* Update to current commit

* Revert changes to fortify.md

* Updated UI Icon to Crew Served Ammo branch UI

* Added Pabst's CrewServedAmmo to handle ammo loading/unloading instead of my solution

* Fixed bug where currentWeaponTurret returned a blank string when a player hasent entered hte weapon to select the current weapon

* Re-added ammo loading time

* Tabs->Spaces

* Newline at end of files

* Removed replaced functions

* Remove redundant strings. Move ammo handling to appropiate section

* Tabs->Spaces

* Update wiki

* Updated to fix crash with default weapons and disable CSW ability on default static weapons

* Added editor attributes to enable/disable CSW at edit time

* Change how ammo is removed from the CSW. Uses math instead of iteration

* Fix bug where assembled weapon did not get rid of default actions

* Added support for multiple types of ammo in one CSW

* Add tracer magazines for .50 cal

* Fix bug where you could load ammo even if the gun couldnt take any more

* Disable debug and enable compile cache

* Changed weapon deploy/pickup time. Removed custom Titan missiles. Using ACE Dragging now. Added progress bar check for pickupTripod. Updated documentation

* Removed check if CSW is full to unload ammo

* Fix bug where items would spawn underneath other items on wepaon dismount

* Change some things

* Configure base statics, improve returnAmmo

* Add mortar baseplate

* Remove explicit inheritance

* Fix bug where unloading ammo would duplicate it if you had room in your person.

* Tab->Space

* Player couldnt pickup tripod due to legacy code

* Fix GMG_01_base_F inheritce

* Port of ACE 2 tripod + ACE 2 CSW Bag

* Move ACE 2 Data to APL folder

* Adjust weights to make them more accurate to how ARMA uses it and the real life equivalents

* Fix bug where error was thrown on esc from picking up tripod. Tripod rotated 180

* Fix bug where if you called ace_common_claim the weapon could be set to be disassembled even though it may not be wanted via CSW

* Added ability to toggle ammo handling when weaponAssembly is disabled.

* Add Proxy Weapons for all Vanilla static weapons. These serve as a way to allow for realistic ammo reload times without having to modify base classes if you want feautres turned off. Adjusted reload and mount times to be more "realistic"

* Fix Shadow RPT Spam

* Update wiki

* Change order of setDir and setPos

* Change all setDir/setPos orientations. Remove redundant check. Ensure that weapon locked state reflects it with the "getIn" command. Add a way to pass in a specific classname for the weapon assemble type. Add a callback function onDisassemble if user wants to set the state of the new tripod using the old weapon as a reference

* Actually check for the carryWeaponClassname in the deployWeapon check

* Ai Compatiblity

* Add stringtable entries

* Formatting fixes

* Stringtables for settings, fix setMagazineTurretAmmo

* inherit ammo for mags, reorder stringtable

displays correct ammo and descriptionShort

* don't require ace_javelin

* Tweaks, cleanup, localzation, ace_reload changes

change weapon tag to [CSW]
tweak localization strings
minor cleanup
simplify some ace_reload funcs

* delete moved dev func

* Hopefully fix issue where to-be deleted tripod intersects with newly created weapon and vice versa. Remove PBOPREFIX newline

* cleanup/proxyWeapon/mk6 compat
2019-06-07 23:47:39 -05:00
..
advanced_ballistics Russian translations (#7005) 2019-06-03 09:59:13 -05:00
advanced_fatigue Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
advanced_throwing Add Feature Camera Player EH and Handling (#6573) 2018-10-12 14:59:40 +02:00
ai Russian translations (#7005) 2019-06-03 09:59:13 -05:00
aircraft Update addons/aircraft/XEH_preInit.sqf 2019-05-03 19:13:54 +02:00
apl Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
arsenal Russian translations (#7005) 2019-06-03 09:59:13 -05:00
atragmx Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
attach Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
backpacks [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
ballistics Russian translations (#7005) 2019-06-03 09:59:13 -05:00
captives Russian translations (#7005) 2019-06-03 09:59:13 -05:00
cargo Russian translations (#7005) 2019-06-03 09:59:13 -05:00
chemlights Russian translations (#7005) 2019-06-03 09:59:13 -05:00
common Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
concertina_wire Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
cookoff Russian translations (#7005) 2019-06-03 09:59:13 -05:00
csw Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
dagr Trivial code fixes (#6858) 2019-03-10 21:42:08 -05:00
disarming More trivial code cleanup (#6859) 2019-03-21 08:52:32 -05:00
disposable Disposable - Add warning for addons using ace_disposable (#6963) 2019-05-06 10:05:04 -05:00
dogtags Russian translations (#7005) 2019-06-03 09:59:13 -05:00
dragging Merge pull request #4064 from acemod/medical-rewrite 2019-03-30 15:20:15 -05:00
explosives Russian translations (#7005) 2019-06-03 09:59:13 -05:00
fastroping Russian translations (#7005) 2019-06-03 09:59:13 -05:00
fcs FCS - Skip adding firedEH until needed (#6965) 2019-04-27 14:04:47 -05:00
finger Russian translations (#7005) 2019-06-03 09:59:13 -05:00
flashlights Russian translations (#7005) 2019-06-03 09:59:13 -05:00
flashsuppressors Correct new Chinese stringtable identifiers (#5334) 2017-07-10 16:47:26 +02:00
fonts Cleanup (#5463) 2017-08-29 17:47:01 -05:00
frag Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
gestures cfgSkeletons indentation formatting fixes (#6796) 2019-01-31 19:22:33 -06:00
gforces Russian translations (#7005) 2019-06-03 09:59:13 -05:00
goggles Russian translations (#7005) 2019-06-03 09:59:13 -05:00
grenades Russian translations (#7005) 2019-06-03 09:59:13 -05:00
gunbag Move gunbag type from inheritance to config property (#7022) 2019-06-04 20:00:55 -05:00
hearing Russian translations (#7005) 2019-06-03 09:59:13 -05:00
hellfire Russian translations (#7005) 2019-06-03 09:59:13 -05:00
hitreactions Russian translations (#7005) 2019-06-03 09:59:13 -05:00
hot Russian translations (#7005) 2019-06-03 09:59:13 -05:00
huntir Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
interact_menu Russian translations (#7005) 2019-06-03 09:59:13 -05:00
interaction Russian translations (#7005) 2019-06-03 09:59:13 -05:00
inventory Inventory - Cache inventory postInit config lookups (#6803) 2019-02-17 11:41:48 -06:00
javelin MissileGuidance - Allow using vanilla fire mode key (#6732) 2019-01-30 22:11:01 -06:00
kestrel4500 Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
laser Russian translations (#7005) 2019-06-03 09:59:13 -05:00
laserpointer Merge pull request #6208 from Max255PL/laserbeam 2018-09-18 20:54:42 +02:00
logistics_uavbattery Make small UAVs battery life more realistic (#6647) 2018-10-26 16:15:37 +02:00
logistics_wirecutter Add berlin wall compatibility (#6982) 2019-05-05 19:03:57 -05:00
magazinerepack Russian translations (#7005) 2019-06-03 09:59:13 -05:00
main Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
map Russian translations (#7005) 2019-06-03 09:59:13 -05:00
map_gestures Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
maptools Russian translations (#7005) 2019-06-03 09:59:13 -05:00
markers Russian translations (#7005) 2019-06-03 09:59:13 -05:00
maverick Russian translations (#7005) 2019-06-03 09:59:13 -05:00
medical Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_ai Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_blood Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_damage Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_engine Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_feedback Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_gui Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_statemachine Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_status Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_treatment Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
medical_vitals Medical - Improve adjustment calcs / wound blood loss / medications (#6910) 2019-04-27 14:12:11 -05:00
microdagr Russian translations (#7005) 2019-06-03 09:59:13 -05:00
minedetector Minedetector - Cache detectableClasses (#6805) 2019-02-17 12:31:34 -06:00
missileguidance Use checkVisibility to test LOS for missile seekers (#7014) 2019-06-04 20:20:07 -05:00
missionmodules Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
mk6mortar Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
modules [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
movement Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
mx2a Add Chinese translation Modify grammar (#6400) 2018-06-22 19:14:11 -05:00
nametags Russian translations (#7005) 2019-06-03 09:59:13 -05:00
nightvision Russian translations (#7005) 2019-06-03 09:59:13 -05:00
nlaw Russian translations (#7005) 2019-06-03 09:59:13 -05:00
noidle Cleanup (#5463) 2017-08-29 17:47:01 -05:00
noradio Russian translations (#7005) 2019-06-03 09:59:13 -05:00
norearm Cleanup (#5463) 2017-08-29 17:47:01 -05:00
optics Add Feature Camera Player EH and Handling (#6573) 2018-10-12 14:59:40 +02:00
optionsmenu Update Japanese translations (#6705) 2018-11-27 00:09:32 +01:00
overheating Russian translations (#7005) 2019-06-03 09:59:13 -05:00
overpressure Russian translations (#7005) 2019-06-03 09:59:13 -05:00
parachute Russian translations (#7005) 2019-06-03 09:59:13 -05:00
pylons Russian translations (#7005) 2019-06-03 09:59:13 -05:00
quickmount Russian translations (#7005) 2019-06-03 09:59:13 -05:00
rangecard Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
realisticnames Russian translations (#7005) 2019-06-03 09:59:13 -05:00
realisticweights
rearm Russian translations (#7005) 2019-06-03 09:59:13 -05:00
recoil More trivial code cleanup (#6859) 2019-03-21 08:52:32 -05:00
refuel Russian translations (#7005) 2019-06-03 09:59:13 -05:00
reload Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
reloadlaunchers [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
repair Russian translations (#7005) 2019-06-03 09:59:13 -05:00
respawn Russian translations (#7005) 2019-06-03 09:59:13 -05:00
safemode Safe Mode - Fix disabled laser on safety switch (#6639) 2019-03-12 11:26:20 -05:00
sandbag Fix Armake problems (#6697) 2018-11-29 11:18:22 +01:00
scopes Russian translations (#7005) 2019-06-03 09:59:13 -05:00
slideshow Russian translations (#7005) 2019-06-03 09:59:13 -05:00
smallarms Fix 5.56 Reload Tracer mags are not tracer (#5660) 2017-10-29 16:41:26 +01:00
spectator Russian translations (#7005) 2019-06-03 09:59:13 -05:00
spottingscope Spotting scope - New reticle using CBA scripted optics (#6964) 2019-05-27 10:46:21 -05:00
switchunits Russian translations (#7005) 2019-06-03 09:59:13 -05:00
tacticalladder Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
tagging More trivial code cleanup (#6859) 2019-03-21 08:52:32 -05:00
thermals Cleanup (#5463) 2017-08-29 17:47:01 -05:00
trenches Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
tripod Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
ui UI - Fix selective UI in cargo (#6585) 2019-03-10 21:40:28 -05:00
vector Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
vehiclelock Russian translations (#7005) 2019-06-03 09:59:13 -05:00
vehicles Russian translations (#7005) 2019-06-03 09:59:13 -05:00
viewdistance Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
weaponselect Russian translations (#7005) 2019-06-03 09:59:13 -05:00
weather Russian translations (#7005) 2019-06-03 09:59:13 -05:00
winddeflection remove weather dependancy from winddeflection (#6975) 2019-05-03 16:56:56 +02:00
yardage450 Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
zeus Russian translations (#7005) 2019-06-03 09:59:13 -05:00