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* First pass on adding throwable explosives * Moved fnc call to postinit * Disabled gits auto CRLF bs * Changing fnc name and call * Move names to string table * Using vanilla icon and removing explosive depend * More stringtable conversions * Missing semi-colons causing RPT error * Update addons/grenades/stringtable.xml Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Remove empty strings * Update addons/grenades/stringtable.xml Co-authored-by: Elgin675 <elgin675@hotmail.com> * Add compatibility with "realistic names" modules, and add french translation * Fix little mistake * Update addons/grenades/stringtable.xml Co-authored-by: Elgin675 <elgin675@hotmail.com> * Add setting * Change setting name, use ace_settingsInitialized Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: Elgin675 <elgin675@hotmail.com> |
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.. | ||
$PBOPREFIX$ | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
dev_dumpPylon.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml |
ace_realisticnames
Changes the names of various weapons and vehicles to those of their real life counterparts.
Maintainers
The people responsible for merging changes to this component or answering potential questions.