ACE3/addons/javelin
2015-04-30 22:39:33 +02:00
..
data Resave reticle_titan in objectBuilder 2015-04-12 17:14:30 -05:00
functions Should be select 2015-04-30 08:53:43 +02:00
$PBOPREFIX$ re-path. Wtf safezones. 2015-04-11 10:56:58 -07:00
CfgEventhandlers.hpp Changed: Safety mode on Titan, it now doesnt show as unloaded Fixed: Some TOP shots would miss, Fixed: Lock constraints would show on fast weapon switch. 2015-04-15 09:10:00 -07:00
CfgSounds.hpp rename wep_javelin to javelin 2015-04-11 10:44:13 -07:00
CfgVehicles.hpp Titan AA asset functionality is now vanilla, locking doesn't override AA/AP stuff. 2015-04-18 10:18:33 -07:00
CfgWeapons.hpp Titan AA asset functionality is now vanilla, locking doesn't override AA/AP stuff. 2015-04-18 10:18:33 -07:00
config.cpp Apply javelin guidance to static titans. 2015-04-16 11:32:47 -07:00
initKeybinds.sqf plurals 2015-04-30 22:39:33 +02:00
README.md readme, authors. 2015-04-11 13:39:16 -07:00
RscInGameUI.hpp tabs 2015-04-17 07:28:19 -07:00
script_component.hpp Javelin refined, working, locking fixes, UI fixes, missile guidance rewrite 2015-04-14 10:25:08 -07:00
stringtable.xml Merge branch 'patch-3' of https://github.com/VyMajoris/ACE3 into portuguese-merge 2015-04-29 12:52:55 +02:00
XEH_clientInit.sqf Don't do client stuff on dedicated. 2015-04-12 22:44:19 -05:00
XEH_post_init.sqf rename wep_javelin to javelin 2015-04-11 10:44:13 -07:00
XEH_pre_init.sqf Changed: Safety mode on Titan, it now doesnt show as unloaded Fixed: Some TOP shots would miss, Fixed: Lock constraints would show on fast weapon switch. 2015-04-15 09:10:00 -07:00

ace_javelin

Adds the Javelin AT launcher.

Maintainers

The people responsible for merging changes to this component or answering potential questions.