ACE3/addons/captives/functions
SilentSpike 7c846502b5 Reset captive status on respawn for reliability
Previously we were resetting on death, but this caused problems when the respawnDelay was 0 as the dead unit wasn't actually the player.

To account for "group" and "side" respawn types where you change unit on respawn and could potentially become a captive unit, I am explicity checking the mission respawn type before resetting variables.
2015-09-12 15:42:20 +01:00
..
fnc_canApplyHandcuffs.sqf Finalized settings 2015-08-09 00:21:59 +02:00
fnc_canEscortCaptive.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_canFriskPerson.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_canLoadCaptive.sqf Cleanup 2015-08-24 00:07:40 -05:00
fnc_canRemoveHandcuffs.sqf Move RemoveHandcuffs to Main (always blocked by hands) 2015-08-23 23:41:35 -05:00
fnc_canStopEscorting.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_canSurrender.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_canUnloadCaptive.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_doApplyHandcuffs.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_doEscortCaptive.sqf Replace one more macro 2015-08-23 02:29:51 -05:00
fnc_doFriskPerson.sqf Captive FFV stuff 2015-08-14 21:29:01 -05:00
fnc_doLoadCaptive.sqf Captive FFV Lock Animation 2015-08-20 04:20:46 -05:00
fnc_doRemoveHandcuffs.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_doUnloadCaptive.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_findEmptyNonFFVCargoSeat.sqf More FFV animation stuff 2015-08-23 12:32:46 -05:00
fnc_handleGetIn.sqf More FFV animation stuff 2015-08-23 12:32:46 -05:00
fnc_handleGetOut.sqf More FFV animation stuff 2015-08-23 12:32:46 -05:00
fnc_handleOnUnconscious.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_handlePlayerChanged.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_handleRespawn.sqf Reset captive status on respawn for reliability 2015-09-12 15:42:20 +01:00
fnc_handleUnitInitPost.sqf Captive FFV stuff 2015-08-14 21:29:01 -05:00
fnc_handleZeusDisplayChanged.sqf Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
fnc_moduleSettings.sqf Finalized settings 2015-08-09 00:21:59 +02:00
fnc_moduleSurrender.sqf Captive FFV stuff 2015-08-14 21:29:01 -05:00
fnc_setHandcuffed.sqf Replace one more macro 2015-08-23 02:29:51 -05:00
fnc_setSurrendered.sqf More FFV animation stuff 2015-08-23 12:32:46 -05:00
fnc_vehicleCaptiveMoveIn.sqf More FFV animation stuff 2015-08-23 12:32:46 -05:00
fnc_vehicleCaptiveMoveOut.sqf More FFV animation stuff 2015-08-23 12:32:46 -05:00
script_component.hpp Captives Progress 2015-02-03 00:42:34 -06:00