ACE3/addons/zeus/functions
SilentSpike b3192adbb7 Add support for a zeus module position attribute
Allows zeus to select a position for the module task to be carried out at - as a bonus it works alongside the radius attribute and will draw a circle preview if a radius is present.

Unfortunately control types 100 & 101 don't play nicely with controls groups and so I've commented out the position attribute from the displays that would currently use it. Otherwise it is all seemingly working fine, just that the position of the control is all wrong and it doesn't stay within the bounds of the controls group.

I opened an issue tracker ticket for the problem here: https://feedback.bistudio.com/T116708
2016-05-21 17:29:53 +01:00
..
fnc_addObjectToCurator.sqf fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
fnc_bi_moduleCurator.sqf Update vanilla zeus functions 2016-05-15 12:48:32 +01:00
fnc_bi_moduleMine.sqf fix waitUntil capitalization 2015-11-30 17:28:01 +01:00
fnc_bi_moduleProjectile.sqf Update vanilla zeus functions 2016-05-15 12:48:32 +01:00
fnc_bi_moduleRemoteControl.sqf Update vanilla zeus functions 2016-05-15 12:48:32 +01:00
fnc_handleZeusUnitAssigned.sqf Revert "fix Cfg capitalization" 2015-11-30 17:00:32 +01:00
fnc_moduleAddSpareTrack.sqf Added Zeus modules for adding Spare Tracks and Wheels 2015-09-27 00:29:19 +02:00
fnc_moduleAddSpareWheel.sqf Added Zeus modules for adding Spare Tracks and Wheels 2015-09-27 00:29:19 +02:00
fnc_moduleCaptive.sqf Update ace_zeus function headers 2015-08-15 21:11:49 +01:00
fnc_moduleGlobalSetSkill.sqf Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
fnc_moduleGroupSide.sqf Add group side zeus module 2016-05-17 23:44:17 +01:00
fnc_moduleSearchNearby.sqf Adjust center of zeus AI task modules 2016-05-19 22:32:05 +01:00
fnc_moduleSetMedic.sqf fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
fnc_moduleSetMedicalFacility.sqf fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
fnc_moduleSetMedicalVehicle.sqf fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
fnc_moduleSurrender.sqf Update ace_zeus function headers 2015-08-15 21:11:49 +01:00
fnc_moduleTeleportPlayers.sqf Update zeus module logic deletion behaviour 2016-05-18 16:30:14 +01:00
fnc_moduleUnconscious.sqf Update ace_zeus function headers 2015-08-15 21:11:49 +01:00
fnc_moduleZeusSettings.sqf Updated parameterization in Zeus module. 2015-08-05 00:10:54 +02:00
fnc_ui_attributeCargo.sqf Add zeus defend, patrol and search modules 2016-05-19 01:24:08 +01:00
fnc_ui_attributePosition.sqf Add support for a zeus module position attribute 2016-05-21 17:29:53 +01:00
fnc_ui_attributeRadius.sqf Add support for a zeus module position attribute 2016-05-21 17:29:53 +01:00
fnc_ui_defendArea.sqf Add support for a zeus module position attribute 2016-05-21 17:29:53 +01:00
fnc_ui_globalSetSkill.sqf Update zeus module logic deletion behaviour 2016-05-18 16:30:14 +01:00
fnc_ui_groupSide.sqf Update zeus module logic deletion behaviour 2016-05-18 16:30:14 +01:00
fnc_ui_patrolArea.sqf Add support for a zeus module position attribute 2016-05-21 17:29:53 +01:00
fnc_ui_searchArea.sqf Add support for a zeus module position attribute 2016-05-21 17:29:53 +01:00
fnc_ui_teleportPlayers.sqf Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
fnc_zeusAttributes.sqf Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
script_component.hpp added zeus changes module 2015-05-09 20:24:39 +01:00