ACE3/addons/grenades/XEH_preInit.sqf
2015-01-29 01:38:46 -06:00

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#include "script_component.hpp"
ADDON = false;
PREP(flashbangEffectStages);
PREP(flashbangExplosionEH);
PREP(flashbangThrownFuze);
PREP(nextMode);
PREP(throwGrenade);
["flashbangExplosion", { _this call DFUNC(flashbangExplosionEH) }] call EFUNC(common,addEventHandler);
ADDON = true;