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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/field_rations
2021-10-28 16:24:45 -05:00
..
anim Merge ACEX () 2021-10-14 10:46:43 -05:00
data Merge ACEX () 2021-10-14 10:46:43 -05:00
functions Field Rations - Fix GUI Layout not using XGVAR () 2021-10-28 16:24:45 -05:00
sounds Merge ACEX () 2021-10-14 10:46:43 -05:00
ui Merge ACEX () 2021-10-14 10:46:43 -05:00
$PBOPREFIX$ Merge ACEX () 2021-10-14 10:46:43 -05:00
Cfg3DEN.hpp Merge ACEX () 2021-10-14 10:46:43 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons () 2021-10-15 12:53:44 -05:00
CfgMoves.hpp Merge ACEX () 2021-10-14 10:46:43 -05:00
CfgSounds.hpp Merge ACEX () 2021-10-14 10:46:43 -05:00
CfgUIGrids.hpp Merge ACEX () 2021-10-14 10:46:43 -05:00
CfgVehicles.hpp acex - fix useage of old ACECSTRING macro for authors () 2021-10-18 22:50:16 -05:00
CfgWeapons.hpp Merge ACEX () 2021-10-14 10:46:43 -05:00
config.cpp ACEX Merge - Use BWC_CONFIG macro () 2021-10-18 11:42:17 -05:00
initSettings.sqf Merge ACEX () 2021-10-14 10:46:43 -05:00
README.md Documentation - Add notes about ACEX variables () 2021-10-18 11:49:33 -05:00
RscTitles.hpp Field Rations - Fix GUI Layout not using XGVAR () 2021-10-28 16:24:45 -05:00
script_component.hpp Merge ACEX () 2021-10-14 10:46:43 -05:00
stringtable.xml Translations - Add Missing German () 2021-10-28 00:10:19 -05:00
XEH_postInit.sqf Tweak Field_rations/overheating merge () 2021-10-17 21:45:01 -05:00
XEH_preInit.sqf Merge ACEX () 2021-10-14 10:46:43 -05:00
XEH_PREP.hpp Merge ACEX () 2021-10-14 10:46:43 -05:00
XEH_preStart.sqf Merge ACEX () 2021-10-14 10:46:43 -05:00

ace_field_rations

Provides a survival style, hunger and thirst system. Adds consumable items such as MREs.

ACEX Conversion - things still using acex prefix

  • All settings
  • CfgUIGrids Entry
  • CfgWeapon Configs (e.g. acex_field_rations_thirstQuenched)
  • CfgVehicles Configs (e.g. acex_field_rations_waterSupply)
  • Events (acex_rationConsumed, acex_rationRefilled)
  • Player setVars for thirst/hunger (e.g. player getVariable "acex_field_rations_thirst")