ACE3/addons/parachute
2015-03-15 13:00:10 +01:00
..
functions Removed the PFH when the player vehicle is no longer a parachute. 2015-02-03 11:50:33 +02:00
UI Initiated AGM_Parachute merge. 2015-02-02 22:31:48 +02:00
$PBOPREFIX$ Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
CfgEventHandlers.hpp Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
CfgVehicles.hpp Parachute - Config Division/Formating 2015-03-12 00:05:28 -05:00
CfgWeapons.hpp Parachute - Config Division/Formating 2015-03-12 00:05:28 -05:00
config.cpp Parachute - Config Division/Formating 2015-03-12 00:05:28 -05:00
README.md Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
RscTitles.hpp Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
script_component.hpp Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
stringtable.xml Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
XEH_postInit.sqf replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
XEH_preInit.sqf Fixed headers to be more consistent with ACE. 2015-02-03 00:05:03 +02:00

ace_parachute

Improves parachutes and adds an altimeter.

Maintainers

The people responsible for merging changes to this component or answering potential questions.