mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
ee79decb45
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
24 lines
480 B
Plaintext
24 lines
480 B
Plaintext
#include "..\script_component.hpp"
|
|
/*
|
|
* Author: Grim
|
|
* Handles AI GetIn on an empty weapon
|
|
*
|
|
* Arguments:
|
|
* GetIn EH
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_vehicle", "", "_gunner"];
|
|
TRACE_2("getInEH:",_vehicle,_gunner);
|
|
|
|
if (someAmmo _vehicle) exitWith {};
|
|
if ((!local _gunner) || {[_gunner] call EFUNC(common,isPlayer)}) exitWith {};
|
|
|
|
TRACE_1("need ammo",magazinesAllTurrets _vehicle);
|
|
|
|
[_vehicle, _gunner, currentWeapon _vehicle] call FUNC(ai_reload);
|