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79 lines
2.6 KiB
Markdown
79 lines
2.6 KiB
Markdown
---
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layout: wiki
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title: Crew Served Weapons
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description: Static weapons that require multiple people to crew
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group: feature
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category: equipment
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parent: wiki
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mod: ace
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version:
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major: 3
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minor: 13
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patch: 0
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---
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## 1. Overview
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Crew Served Weapons are static weapons that require multiple people to crew them.
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### 1.1 Loading/Unloading of ammo into static weapons
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Static weapons need to be manually loaded with ammo when placed down. The user can also unload ammo from static weapons, and place the ammo into their inventory for transport
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### 1.2 Assembling/Disassembling of static weapons
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Static weapons are assembled when a tripod is placed down, and the weapon mounted ontop. The user can then disassemble the weapon back into the tripod and weapon-bag and carry it around for the next deployment.
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## 2. Usage
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### 2.1 Loading Ammo
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- Apporach the static weapon with the relavent ammo in your inventory
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- Interact with the weapon using <kbd>⊞ Win</kbd> (ACE3 default) and navigate to the `CSW` menu.
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- Select `Handle Ammo`
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- Select `Load X` where X is the ammo you want loaded and wait for the timer to complete
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### 2.2 Unloading ammo
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- Apporach the static weapon and interact <kbd>⊞ Win</kbd> (ACE3 default)
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- Navigate to the `CSW` menu
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- Select `Unload Ammo` and wait for the timer to complete
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- The ammo will be placed to the left of the gun
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### 2.3 Assembling Weapon
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- Have the tripod and the relavent weapon in your launcher slot
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- Place down tripod in the self-interact menu <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd> (ACE3 default)
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- Approach the tripod with the wanted weapon, and interact <kbd>⊞ Win</kbd> (ACE3 default)
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- Navigate to the `CSW` menu, and select `Assemble Weapon`
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- Wait for the timer to complete, and the weapon will be assembled in the direction the tripod is facing
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### 2.4 Disassembling Weapon
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- Approach the static weapon and interact <kbd>⊞ Win</kbd> (ACE3 default)
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- Navigate to the `CSW` menu
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- Select `Disassemble Weapon`
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- Wait for the timer to complete
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- The tripod, ammo, and weapon will spawn where the static weapon was
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## 3. Addon Options
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### 3.1 defaultAssemblyMode
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- Enables/Disables the ability to assemble the CSW through the addon (Non-Vanilla assembly)
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- Default: Off
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### 3.2 handleExtraMagazines
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- Enables/Disables the magazines in the CSW will appear next to the gun on weapon initialization when using defaultAssemblyMode and you have a pre-placed static weapon
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- Default: On
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### 3.3 ammoHandling
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- Whether or not you want to handle ammo using the CSW way. Does nothing if using defaultAssemblyMode
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- Default: On
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## 4. Dependencies
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{% include dependencies_list.md component="csw" %}
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