ACE3/addons/fcs
2024-03-28 13:57:23 -05:00
..
dev Utilize isNotEqualTo (#7929) 2021-02-27 11:05:05 -06:00
functions General - Change FUNC to LINKFUNC where appropriate (#9882) 2024-03-28 13:57:23 -05:00
$PBOPREFIX$ Add PBOPREFIX 2015-01-12 11:27:56 +01:00
ACE_UI.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
CfgAmmo.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
CfgOptics.hpp 1.70 FCS - Remove ACE_FCS from most vics (#5152) 2017-05-16 00:30:47 +02:00
CfgVehicles.hpp Tools - HEMTT PW3 fixes (#9585) 2023-11-01 02:29:59 +01:00
CfgWeapons.hpp 1.70 FCS - Remove ACE_FCS from most vics (#5152) 2017-05-16 00:30:47 +02:00
config.cpp Extension changes for Medical Rewrite and Linux compilation (#6909) 2019-09-28 23:03:55 +02:00
initKeybinds.inc.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Translations - Improve/Add Japanese localization. (#9721) 2024-01-09 01:03:23 -06:00
XEH_postInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_fcs

Adds a fire control system to armoured vehicles and helicopters, allowing precise engagement of stationary and moving targets.