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ACE3/addons/laser
Taha 35e4c2ae35
Turkish Language Update ()
* Fatal

Turkish Language Update

* Update AUTHORS.txt

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Fix medical_treatment

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-09 12:26:27 -05:00
..
functions Headers - Fix function names in examples () 2020-04-25 08:41:45 +02:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
ACE_Settings.hpp Add slider settings () 2017-12-16 11:51:15 -06:00
CfgEventhandlers.hpp Laser guidance for all designators () 2016-10-08 12:55:30 +02:00
CfgVehicles.hpp Handle laser targets from non-primaryGunner turrets () 2017-09-15 17:31:31 -05:00
CfgWeapons.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
config.cpp Move the hellfire hud to the laser module () 2017-09-16 14:24:43 -05:00
initKeybinds.sqf Laser guidance for all designators () 2016-10-08 12:55:30 +02:00
README.md Laser guidance for all designators () 2016-10-08 12:55:30 +02:00
RscInGameUI.hpp Move the hellfire hud to the laser module () 2017-09-16 14:24:43 -05:00
RscTitles.hpp Move the hellfire hud to the laser module () 2017-09-16 14:24:43 -05:00
script_component.hpp Move the hellfire hud to the laser module () 2017-09-16 14:24:43 -05:00
stringtable.xml Turkish Language Update () 2020-05-09 12:26:27 -05:00
XEH_postInit.sqf Laser - Reset hud when exiting UAV () 2017-12-21 16:49:48 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions () 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Move the hellfire hud to the laser module () 2017-09-16 14:24:43 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_laser

Contains various functions necessary for the realistic portrayal of laser mechanics in other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.