ACE3/addons/zeus
Grzegorz 15f2e6b2fe PL translation 3.9.0 (#4821)
* translate/fix cookoff PL translation

* translate/fix laser/map PL translation

* fix/translate maptools PL translation

* fix/translate medical_blood PL translation

* fix scopes PL translation

* fix zeus PL translation

* translate overpressure
2017-01-17 15:33:22 -06:00
..
functions Add Zeus Module for FRIES (#4597) 2016-12-14 23:55:06 -06:00
ui Add Zeus utility modules 2016-11-15 12:07:48 +00:00
$PBOPREFIX$ added zeus changes module 2015-05-09 20:24:39 +01:00
ACE_Settings.hpp Rewrite global AI skill zeus module 2016-05-16 15:16:53 +01:00
CfgEventHandlers.hpp Improve zeus auto-add XEH behaviour 2016-06-18 15:41:13 +01:00
CfgFactionClasses.hpp Add Zeus utility modules 2016-11-15 12:07:48 +00:00
CfgVehicles.hpp Add Zeus Module for FRIES (#4597) 2016-12-14 23:55:06 -06:00
config.cpp Add Zeus Module for FRIES (#4597) 2016-12-14 23:55:06 -06:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml PL translation 3.9.0 (#4821) 2017-01-17 15:33:22 -06:00
XEH_postInit.sqf Add Zeus Module for FRIES (#4597) 2016-12-14 23:55:06 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Add Zeus Module for FRIES (#4597) 2016-12-14 23:55:06 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_zeus

Provides control over various aspects of Zeus:

  • Ascension messages
  • Eagle
  • Wind sounds
  • Ordnance radio messages
  • Mine markers

Maintainers

The people responsible for merging changes to this component or answering potential questions.