ACE3/addons/weather
Fatal bb16088051 Fatal
Turkish Language Update
2020-01-11 02:25:02 +03:00
..
functions Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
UI Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
$PBOPREFIX$ weather: initial port of ACE2 features. variables names changed to use macros. 2015-01-20 20:18:40 -03:00
ACE_Settings.hpp Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
CfgEventhandlers.hpp disable auto weather - bugging out ACE weather 2016-06-25 20:39:06 +02:00
CfgVehicles.hpp Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
CfgWorlds.hpp add tanoa wind dir data, add comments 2016-06-12 07:30:38 +02:00
config.cpp only disable auto-weather settings by default, but keep them toggleable 2016-06-25 21:46:24 +02:00
init3DEN.sqf Remove rain, lightnings and wind sync (#5622) 2017-10-17 20:19:30 +02:00
initSettings.sqf French translation of the latest updates (#7321) 2019-12-28 09:58:52 -06:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Privates, Headers, Merge 4 PFEH into one 2016-01-05 01:39:29 -06:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Fatal 2020-01-11 02:25:02 +03:00
XEH_postInit.sqf Weather - Major Cleanup (#5710) 2017-11-10 15:44:15 +01:00
XEH_postServerInit.sqf Weather - More natural temperature and humidity randomization (#5754) 2017-11-14 14:43:29 +01:00
XEH_preInit.sqf Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
XEH_PREP.hpp Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_weather

This module simulates realistic weather effects, according to the geographical location of the map, the date and time. It also ensures that all players experience the same weather effects.

Maintainers

The people responsible for merging changes to this component or answering potential questions.