mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
56 lines
1.5 KiB
Plaintext
56 lines
1.5 KiB
Plaintext
/*
|
|
* Author: commy2
|
|
*
|
|
* Add an AGM action to an object. Note: This function is global.
|
|
*
|
|
* Argument:
|
|
* 0: Object the action should be assigned to (Object)
|
|
* 1: Name of the action shown in the menu (String)
|
|
* 2: Distance the player can be away from the object (Number)
|
|
* 3: Condition (Code or String)
|
|
* 4: Statement (Code or String)
|
|
* 5: Show the action even if the conditon is not met (Bool or Number)
|
|
* 6: Priority (Number, optional default: 0)
|
|
*
|
|
* Return value:
|
|
* ID of the action (used to remove it later).
|
|
*/
|
|
|
|
private ["_object", "_displayName", "_distance", "_condition", "_statement", "_showDisabled", "_priority", "_actionsVar", "_id", "_actionIDs", "_actions"];
|
|
|
|
_object = _this select 0;
|
|
_displayName = _this select 1;
|
|
_distance = _this select 2;
|
|
_condition = _this select 3;
|
|
_statement = _this select 4;
|
|
_showDisabled = _this select 5;
|
|
_priority = _this select 6;
|
|
|
|
if (typeName _condition == "STRING") then {
|
|
_condition = compile _condition;
|
|
};
|
|
|
|
if (typeName _statement == "STRING") then {
|
|
_statement = compile _statement;
|
|
};
|
|
|
|
if (typeName _showDisabled == "SCALAR") then {
|
|
_showDisabled = _showDisabled > 0;
|
|
};
|
|
|
|
if (isNil "_priority") then {
|
|
_priority = 0;
|
|
};
|
|
|
|
_actionsVar = _object getVariable ["AGM_Interactions", [-1, [], []]];
|
|
|
|
_id = (_actionsVar select 0) + 1;
|
|
_actionIDs = _actionsVar select 1;
|
|
_actions = _actionsVar select 2;
|
|
|
|
_actionIDs pushBack _id;
|
|
_actions pushBack [_displayName, _distance, _condition, _statement, _showDisabled, _priority];
|
|
|
|
_object setVariable ["AGM_Interactions", [_id, _actionIDs, _actions], true];
|
|
_id
|