ACE3/addons/hellfire/CfgAmmo.hpp
2024-08-29 23:45:07 -06:00

108 lines
3.8 KiB
C++

class CfgAmmo {
class M_Scalpel_AT;
class ace_missileguidance_type_Hellfire;
class ACE_Hellfire_AGM114K: M_Scalpel_AT {
displayName = "AGM-114K";
displayNameShort = "AGM-114K";
description = "AGM-114K";
descriptionShort = "AGM-114K";
model = "\A3\Weapons_F\Ammo\Missile_AT_03_fly_F";
proxyShape = "\A3\Weapons_F\Ammo\Missile_AT_03_F";
effectsMissile = "missile2";
irLock = 0;
laserLock = 0;
manualControl = 0;
maxSpeed = 450;
thrustTime = 2.5; // motor burn 2-3 sec
thrust = 250;
timeToLive = 40;
EGVAR(rearm,caliber) = 178;
class ace_missileguidance: ace_missileguidance_type_Hellfire {
enabled = 1;
};
};
class ACE_Hellfire_AGM114N: ACE_Hellfire_AGM114K {
displayName = "AGM-114N";
displayNameShort = "AGM-114N";
description = "AGM-114N";
descriptionShort = "AGM-114N";
hit = 200;
indirectHit = 200;
indirectHitRange = 12;
submunitionAmmo = "";
explosionEffects = "BombExplosion";
EGVAR(vehicle_damage,incendiary) = 0.3;
class ace_missileguidance: ace_missileguidance {
enabled = 1; // Missile Guidance must be explicitly enabled
};
};
class ACE_Hellfire_AGM114L: ACE_Hellfire_AGM114K {
displayName = "AGM-114L";
displayNameShort = "AGM-114L";
description = "AGM-114L";
descriptionShort = "AGM-114L";
class ace_missileguidance: ace_missileguidance {
canVanillaLock = 1;
enabled = 1; // Missile Guidance must be explicitly enabled
seekLastTargetPos = 0;
defaultSeekerType = "MillimeterWaveRadar";
seekerTypes[] = { "MillimeterWaveRadar" };
defaultSeekerLockMode = "LOBL";
seekerLockModes[] = { "LOBL" };
activeRadarEngageDistance = 1000;
seekerMaxRange = 2000; // distance that the hellfire internal radar can scan
};
// Vanilla lock system vars
weaponLockSystem = "8";
airLock = 1;
lockType = 0;
maneuvrability = 0; // no maneuvrability so that default guidance doesnt work
missileLockMaxDistance = 8000;
missileLockMinDistance = 250;
missileLockMaxSpeed = 600;
missileKeepLockedCone = 70;
flightProfiles[] = {};
class Components {
class SensorsManagerComponent {
class Components {
class MillimeterWaveRadar {
componentType = "ActiveRadarSensorComponent";
class AirTarget {
minRange = 0;
maxRange = 8000;
objectDistanceLimitCoef = -1;
viewDistanceLimitCoef = -1;
};
class GroundTarget {
minRange = 0;
maxRange = 8000;
objectDistanceLimitCoef = -1;
viewDistanceLimitCoef = -1;
};
typeRecognitionDistance = 4000;
angleRangeHorizontal = 70;
angleRangeVertical = 70;
groundNoiseDistanceCoef = 0; // relevant to AA missiles - not really for this
maxGroundNoiseDistance = 250;
minSpeedThreshold = 0;
maxSpeedThreshold = 600;
nightRangeCoef = 1;
maxFogSeeThrough = 0.8;
};
};
};
};
};
};