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https://github.com/acemod/ACE3.git
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change all default missiles to use types
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commit
bc21e3b025
@ -1,4 +1,5 @@
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class CfgAmmo {
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class ace_missileguidance_type_Dragon;
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class ammo_Penetrator_Base;
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class M_Scalpel_AT;
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class Rocket_03_AP_F;
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@ -37,41 +38,7 @@ class CfgAmmo {
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EGVAR(vehicle_damage,incendiary) = 1.0;
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class ace_missileguidance {
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pitchRate = 0;
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yawRate = 0;
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canVanillaLock = 0;
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// Guidance type for munitions
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defaultSeekerType = "SACLOS";
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seekerTypes[] = { "SACLOS" };
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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defaultNavigationType = "LineOfSight";
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navigationTypes[] = { "LineOfSight" };
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seekLastTargetPos = 0;
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seekerAngle = 30;
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seekerAccuracy = 1;
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seekerMinRange = 65;
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seekerMaxRange = 1000;
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correctionDistance = 30;
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missileLeadDistance = 0;
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offsetFromCrosshair[] = { 0, 0, 0 };
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serviceInterval = 0.33; // how many seconds between pops
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serviceCharges = 32; // how many charges are in this missile
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serviceChargeAcceleration = 6.5;
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dragonSpeed = 100; // meters per second
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defaultAttackProfile = "DRAGON";
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attackProfiles[] = {"DRAGON"};
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};
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class ace_missileguidance: ace_missileguidance_type_Dragon {};
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};
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class GVAR(super): GVAR(dragonBase) {
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@ -81,36 +48,11 @@ class CfgAmmo {
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submunitionParentSpeedCoef = 0;
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submunitionInitialOffset[] = { 0, 0, -0.2 };
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class ace_missileguidance {
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class ace_missileguidance: ace_missileguidance {
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enabled = 1;
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pitchRate = 0;
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yawRate = 0;
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// Guidance type for munitions
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defaultSeekerType = "SACLOS";
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seekerTypes[] = { "SACLOS" };
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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seekLastTargetPos = 0;
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seekerAngle = 30;
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seekerAccuracy = 1;
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seekerMinRange = 30;
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seekerMaxRange = 1500;
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correctionDistance = 30;
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missileLeadDistance = 0;
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serviceInterval = 0.33; // how many seconds between pops
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serviceCharges = 60; // how many charges are in this missile
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serviceChargeAcceleration = 6.5;
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dragonSpeed = 100; // meters per second
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defaultAttackProfile = "DRAGON";
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attackProfiles[] = {"DRAGON"};
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};
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};
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@ -1,5 +1,6 @@
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class CfgAmmo {
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class M_Scalpel_AT;
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class ace_missileguidance_type_Hellfire;
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class ACE_Hellfire_AGM114K: M_Scalpel_AT {
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displayName = "AGM-114K";
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@ -23,47 +24,8 @@ class CfgAmmo {
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EGVAR(rearm,caliber) = 178;
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class ace_missileguidance {
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class ace_missileguidance: ace_missileguidance_type_Hellfire {
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enabled = 1;
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pitchRate = 30; // degrees per second
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yawRate = 30;
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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// Guidance type for munitions
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defaultSeekerType = "SALH";
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seekerTypes[] = { "SALH", "LIDAR", "SARH", "Optic", "Thermal", "GPS", "SACLOS", "MCLOS" };
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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defaultNavigationType = "Direct";
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navigationTypes[] = { "Direct", "ZeroEffortMiss" };
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seekLastTargetPos = 1; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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seekerAngle = 70; // Angle in front of the missile which can be searched
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 1;
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seekerMaxRange = 8000; // Range from the missile which the seeker can visually search
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// Attack profile type selection
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defaultAttackProfile = "hellfire";
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attackProfiles[] = {"hellfire", "hellfire_hi", "hellfire_lo"};
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class navigationStates {
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class initial {
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transitionCondition = QFUNC(midCourseTransition);
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navigationType = "Direct";
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};
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class terminal {
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transitionCondition = "";
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navigationType = "ZeroEffortMiss";
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};
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// transitions from initial -> termimal
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states[] = {"initial", "terminal"};
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};
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};
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};
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class ACE_Hellfire_AGM114N: ACE_Hellfire_AGM114K {
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@ -1,6 +1,7 @@
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class CfgAmmo {
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class M_Scalpel_AT;
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class ammo_Penetrator_Base;
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class ace_missileguidance_type_Hot;
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class GVAR(ammo_Penetrator_HOT1): ammo_Penetrator_Base {
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caliber = 60;
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@ -55,43 +56,8 @@ class CfgAmmo {
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EGVAR(rearm,caliber) = 178;
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EGVAR(vehicle_damage,incendiary) = 1.0;
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class ace_missileguidance {
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class ace_missileguidance: ace_missileguidance_type_Hot {
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enabled = 1;
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pitchRate = 45; // Minium flap deflection for guidance
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yawRate = 45; // Maximum flap deflection for guidance
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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showTrail = 1;
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// Guidance type for munitions
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defaultSeekerType = "SACLOS";
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seekerTypes[] = { "SACLOS" };
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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defaultNavigationType = "Line";
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navigationTypes[] = { "Line" };
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lineGainP = 7;
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lineGainD = 6;
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initialPitch = 2;
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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seekerAngle = 30; // Angle from the shooter's view that can track the missile
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 75;
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seekerMaxRange = 4000; // Range from the missile which the seeker can visually search
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offsetFromCrosshair[] = { 0, 0, 0.5 }; // where the missile wants to stay in relation to the center of the crosshair.
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// Attack profile type selection
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defaultAttackProfile = "WIRE";
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attackProfiles[] = {"WIRE"};
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};
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};
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@ -143,6 +109,7 @@ class CfgAmmo {
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class ace_missileguidance: ace_missileguidance {
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enabled = 1;
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seekerMaxRange = 4300;
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offsetFromCrosshair[] = { 0, 0, 0.5 }; // where the missile wants to stay in relation to the center of the crosshair.
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};
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};
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};
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@ -1,4 +1,5 @@
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class CfgAmmo {
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class ace_missileguidance_type_Maverick;
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class MissileCore;
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class MissileBase: MissileCore {
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class Components;
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@ -9,32 +10,8 @@ class CfgAmmo {
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author = "Dani (TCVM)";
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missileLockMaxDistance = 14000;
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maneuvrability = 0;
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class ace_missileguidance {
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class ace_missileguidance: ace_missileguidance_type_Maverick {
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enabled = 1;
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pitchRate = 15;
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yawRate = 15;
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canVanillaLock = 1;
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defaultSeekerType = "Optic";
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seekerTypes[] = {"Optic"};
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defaultSeekerLockMode = "LOBL";
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seekerLockModes[] = {"LOBL"};
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defaultNavigationType = "AugmentedProportionalNavigation";
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navigationTypes[] = { "AugmentedProportionalNavigation" };
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seekLastTargetPos = 1;
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seekerAngle = 60;
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seekerAccuracy = 1;
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seekerMinRange = 1;
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seekerMaxRange = 14000;
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defaultAttackProfile = "maverick";
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attackProfiles[] = {"maverick"};
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};
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};
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@ -52,32 +29,15 @@ class CfgAmmo {
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manualControl = 0;
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missileLockMaxDistance = 16000;
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weaponLockSystem = 4;
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class ace_missileguidance {
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class ace_missileguidance: ace_missileguidance_type_Maverick {
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enabled = 1;
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pitchRate = 15;
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yawRate = 15;
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canVanillaLock = 0;
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defaultSeekerType = "SALH";
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seekerTypes[] = {"SALH"};
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = {"LOAL","LOBL"};
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seekerLockModes[] = {"LOAL"};
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defaultNavigationType = "AugmentedProportionalNavigation";
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navigationTypes[] = { "AugmentedProportionalNavigation" };
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seekLastTargetPos = 1;
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seekerAngle = 60;
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seekerAccuracy = 1;
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seekerMinRange = 1;
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seekerMaxRange = 16000;
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defaultAttackProfile = "maverick";
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attackProfiles[] = {"maverick"};
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};
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};
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@ -87,32 +47,19 @@ class CfgAmmo {
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irLock = 0;
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missileLockMaxDistance = 10000;
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weaponLockSystem = 4;
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class ace_missileguidance {
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class ace_missileguidance: ace_missileguidance_type_Maverick {
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enabled = 1;
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pitchRate = 20;
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yawRate = 20;
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canVanillaLock = 0;
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defaultSeekerType = "SALH";
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seekerTypes[] = {"SALH"};
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = {"LOAL"};
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defaultNavigationType = "AugmentedProportionalNavigation";
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navigationTypes[] = { "AugmentedProportionalNavigation" };
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seekLastTargetPos = 1;
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seekerAngle = 40;
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seekerAccuracy = 1;
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seekerMinRange = 1;
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seekerMaxRange = 10000;
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defaultAttackProfile = "maverick";
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attackProfiles[] = {"maverick"};
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};
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};
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};
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@ -1,5 +1,6 @@
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class CfgAmmo {
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class M_Vorona_HEAT;
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class ace_missileguidance_type_Metis;
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class GVAR(HEAT): M_Vorona_HEAT {
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manualControl = 0;
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irLock = 0;
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@ -7,42 +8,8 @@ class CfgAmmo {
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airLock = 0;
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lockType = 0;
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class ace_missileguidance {
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class ace_missileguidance: ace_missileguidance_type_Metis {
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enabled = 1;
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pitchRate = 50; // Minium flap deflection for guidance
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yawRate = 50; // Maximum flap deflection for guidance
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initialPitch = 2;
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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showTrail = 1;
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// Guidance type for munitions
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defaultSeekerType = "SACLOS";
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seekerTypes[] = { "SACLOS" };
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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defaultNavigationType = "Line";
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navigationTypes[] = { "Line" };
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lineGainP = 10;
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lineGainD = 9;
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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seekerAngle = 15; // Angle from the shooter's view that can track the missile
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 80;
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seekerMaxRange = 2000; // Range from the missile which the seeker can visually search
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offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair.
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// Attack profile type selection
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defaultAttackProfile = "WIRE";
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attackProfiles[] = {"WIRE"};
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};
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};
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@ -54,40 +21,8 @@ class CfgAmmo {
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airLock = 0;
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lockType = 0;
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class ace_missileguidance {
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class ace_missileguidance: ace_missileguidance_type_Metis {
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enabled = 1;
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pitchRate = 25; // Minium flap deflection for guidance
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yawRate = 25; // Maximum flap deflection for guidance
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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// Guidance type for munitions
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defaultSeekerType = "SACLOS";
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seekerTypes[] = { "SACLOS" };
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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defaultNavigationType = "Line";
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navigationTypes[] = { "Line" };
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lineGainP = 21;
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lineGainD = 18;
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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seekerAngle = 15; // Angle from the shooter's view that can track the missile
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 80;
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seekerMaxRange = 2000; // Range from the missile which the seeker can visually search
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correctionDistance = 1; // distance from center of crosshair where missile slows down
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offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair.
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// Attack profile type selection
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defaultAttackProfile = "WIRE";
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attackProfiles[] = {"WIRE"};
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};
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};
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};
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@ -1,4 +1,5 @@
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class CfgAmmo {
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class Default;
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#include "CfgMissileTypesNato.hpp"
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#include "CfgMissileTypesWarsaw.hpp"
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class MissileBase;
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@ -19,33 +20,8 @@ class CfgAmmo {
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EGVAR(rearm,caliber) = 70;
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class ADDON {
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class ADDON: GVAR(type_Dagr) {
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enabled = 1;
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pitchRate = 40; // degrees per second
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yawRate = 40;
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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// Guidance type for munitions
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defaultSeekerType = "SALH";
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seekerTypes[] = { "SALH" };
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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defaultNavigationType = "AugmentedProportionalNavigation";
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navigationTypes[] = { "AugmentedProportionalNavigation" };
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seekerAngle = 90; // Angle in front of the missile which can be searched
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 1;
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seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
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// Attack profile type selection
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defaultAttackProfile = "LIN";
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attackProfiles[] = { "LIN", "DIR", "MID", "HI" };
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};
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};
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@ -70,53 +46,8 @@ class CfgAmmo {
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initTime = 0.5;
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// Begin ACE guidance Configs
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class ADDON {
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class ADDON: GVAR(type_Javelin) {
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enabled = 1;
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pitchRate = 100; // degrees per second
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yawRate = 100;
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stabilityCoefficient = 0.2;
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bangBangGuidance = 0;
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canVanillaLock = 0;
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// Guidance type for munitions
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defaultSeekerType = "Optic";
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seekerTypes[] = { "Optic" };
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defaultSeekerLockMode = "LOBL";
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seekerLockModes[] = { "LOBL" };
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defaultNavigationType = "Direct";
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navigationTypes[] = { "Direct", "ZeroEffortMiss" };
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navigationGain = 3;
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seekerAngle = 180; // Angle in front of the missile which can be searched
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 0;
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seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
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seekLastTargetPos = 1; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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// Attack profile type selection
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defaultAttackProfile = "JAV_TOP";
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attackProfiles[] = { "JAV_TOP", "JAV_DIR" };
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useModeForAttackProfile = 1;
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class navigationStates {
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class initial {
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transitionCondition = QFUNC(javelin_midCourseTransition);
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navigationType = "Direct";
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};
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class terminal {
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transitionCondition = "";
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navigationType = "ZeroEffortMiss";
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};
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// transitions from initial -> termimal
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states[] = {"initial", "terminal"};
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};
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};
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};
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class ACE_Javelin_FGM148_static: ACE_Javelin_FGM148 {
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@ -125,6 +56,8 @@ class CfgAmmo {
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effectsMissileInit = "RocketBackEffectsStaticRPG";
|
||||
|
||||
//Explicity add guidance config
|
||||
class ADDON: ADDON {};
|
||||
class ADDON: ADDON {
|
||||
enabled = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -1,4 +1,4 @@
|
||||
class GVAR(type_AMRAAM) {
|
||||
class GVAR(type_AMRAAM): Default {
|
||||
enabled = 1;
|
||||
|
||||
pitchRate = 30; // Minium flap deflection for guidance
|
||||
@ -34,7 +34,7 @@ class GVAR(type_AMRAAM) {
|
||||
useModeForAttackProfile = 1;
|
||||
};
|
||||
|
||||
class GVAR(type_ASRAAM) {
|
||||
class GVAR(type_ASRAAM): Default {
|
||||
enabled = 1;
|
||||
|
||||
pitchRate = 100; // Minium flap deflection for guidance
|
||||
@ -67,7 +67,7 @@ class GVAR(type_ASRAAM) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_Dagr) {
|
||||
class GVAR(type_Dagr): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 40; // degrees per second
|
||||
@ -96,7 +96,7 @@ class GVAR(type_Dagr) {
|
||||
attackProfiles[] = { "LIN", "DIR", "MID", "HI" };
|
||||
};
|
||||
|
||||
class GVAR(type_Dragon) {
|
||||
class GVAR(type_Dragon): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 0;
|
||||
@ -134,7 +134,7 @@ class GVAR(type_Dragon) {
|
||||
attackProfiles[] = {"DRAGON"};
|
||||
};
|
||||
|
||||
class GVAR(type_ESSM) {
|
||||
class GVAR(type_ESSM): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 15; // Minium flap deflection for guidance
|
||||
@ -169,7 +169,7 @@ class GVAR(type_ESSM) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_Hellfire) {
|
||||
class GVAR(type_Hellfire): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 30; // degrees per second
|
||||
@ -198,12 +198,12 @@ class GVAR(type_Hellfire) {
|
||||
defaultAttackProfile = "hellfire";
|
||||
attackProfiles[] = {"hellfire", "hellfire_hi", "hellfire_lo"};
|
||||
|
||||
class navigationStates {
|
||||
class initial {
|
||||
class navigationStates: Default {
|
||||
class initial: Default {
|
||||
transitionCondition = QEFUNC(hellfire,midCourseTransition);
|
||||
navigationType = "Direct";
|
||||
};
|
||||
class terminal {
|
||||
class terminal: Default {
|
||||
transitionCondition = "";
|
||||
navigationType = "ZeroEffortMiss";
|
||||
};
|
||||
@ -212,7 +212,7 @@ class GVAR(type_Hellfire) {
|
||||
};
|
||||
};
|
||||
|
||||
class GVAR(type_HOT) {
|
||||
class GVAR(type_Hot): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -251,7 +251,7 @@ class GVAR(type_HOT) {
|
||||
attackProfiles[] = {"WIRE"};
|
||||
};
|
||||
|
||||
class GVAR(type_Javelin) {
|
||||
class GVAR(type_Javelin): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 120; // degrees per second
|
||||
@ -286,12 +286,12 @@ class GVAR(type_Javelin) {
|
||||
attackProfiles[] = { "JAV_TOP", "JAV_DIR" };
|
||||
useModeForAttackProfile = 1;
|
||||
|
||||
class navigationStates {
|
||||
class initial {
|
||||
class navigationStates: Default {
|
||||
class initial: Default {
|
||||
transitionCondition = QFUNC(javelin_midCourseTransition);
|
||||
navigationType = "Direct";
|
||||
};
|
||||
class terminal {
|
||||
class terminal: Default {
|
||||
transitionCondition = "";
|
||||
navigationType = "ZeroEffortMiss";
|
||||
};
|
||||
@ -300,7 +300,7 @@ class GVAR(type_Javelin) {
|
||||
};
|
||||
};
|
||||
|
||||
class GVAR(type_Jdam) {
|
||||
class GVAR(type_Jdam): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 15;
|
||||
@ -333,7 +333,7 @@ class GVAR(type_Jdam) {
|
||||
attackProfiles[] = {"JDAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Maverick) {
|
||||
class GVAR(type_Maverick): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 15;
|
||||
@ -361,7 +361,7 @@ class GVAR(type_Maverick) {
|
||||
attackProfiles[] = {"maverick"};
|
||||
};
|
||||
|
||||
class GVAR(type_Milan) {
|
||||
class GVAR(type_Milan): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 60; // Minium flap deflection for guidance
|
||||
@ -400,7 +400,7 @@ class GVAR(type_Milan) {
|
||||
attackProfiles[] = {"WIRE"};
|
||||
};
|
||||
|
||||
class GVAR(type_Nlaw) {
|
||||
class GVAR(type_Nlaw): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 5; // Minium flap deflection for guidance
|
||||
@ -435,7 +435,7 @@ class GVAR(type_Nlaw) {
|
||||
onFired = QEFUNC(nlaw,onFired);
|
||||
};
|
||||
|
||||
class GVAR(type_Patriot) {
|
||||
class GVAR(type_Patriot): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 30; // Minium flap deflection for guidance
|
||||
@ -470,7 +470,7 @@ class GVAR(type_Patriot) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_Paveway) {
|
||||
class GVAR(type_Paveway): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 5;
|
||||
@ -503,7 +503,7 @@ class GVAR(type_Paveway) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_RAM) {
|
||||
class GVAR(type_RAM): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 50; // Minium flap deflection for guidance
|
||||
@ -536,7 +536,7 @@ class GVAR(type_RAM) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_RBS70) {
|
||||
class GVAR(type_RBS70): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -576,7 +576,7 @@ class GVAR(type_RBS70) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Redeye) {
|
||||
class GVAR(type_Redeye): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 27; // Minium flap deflection for guidance
|
||||
@ -609,7 +609,7 @@ class GVAR(type_Redeye) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_Sidewinder) {
|
||||
class GVAR(type_Sidewinder): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 25; // Minium flap deflection for guidance
|
||||
@ -642,7 +642,7 @@ class GVAR(type_Sidewinder) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_Stinger) {
|
||||
class GVAR(type_Stinger): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 42; // Minium flap deflection for guidance
|
||||
@ -675,7 +675,7 @@ class GVAR(type_Stinger) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_TOW) {
|
||||
class GVAR(type_TOW): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
|
@ -1,4 +1,4 @@
|
||||
class GVAR(type_Ataka) {
|
||||
class GVAR(type_Ataka): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -37,7 +37,7 @@ class GVAR(type_Ataka) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Bastion) {
|
||||
class GVAR(type_Bastion): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -76,7 +76,7 @@ class GVAR(type_Bastion) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Drakon) {
|
||||
class GVAR(type_Drakon): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 25; // Minium flap deflection for guidance
|
||||
@ -116,7 +116,7 @@ class GVAR(type_Drakon) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Fagot) {
|
||||
class GVAR(type_Fagot): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -156,7 +156,7 @@ class GVAR(type_Fagot) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Falanga) {
|
||||
class GVAR(type_Falanga): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 15; // Minium flap deflection for guidance
|
||||
@ -194,7 +194,7 @@ class GVAR(type_Falanga) {
|
||||
attackProfiles[] = {"WIRE"};
|
||||
};
|
||||
|
||||
class GVAR(type_Fleyta) {
|
||||
class GVAR(type_Fleyta): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 15; // Minium flap deflection for guidance
|
||||
@ -232,7 +232,7 @@ class GVAR(type_Fleyta) {
|
||||
attackProfiles[] = {"WIRE"};
|
||||
};
|
||||
|
||||
class GVAR(type_Igla) {
|
||||
class GVAR(type_Igla): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 30; // Minium flap deflection for guidance
|
||||
@ -265,7 +265,7 @@ class GVAR(type_Igla) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_KAB) {
|
||||
class GVAR(type_KAB): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 8;
|
||||
@ -298,7 +298,7 @@ class GVAR(type_KAB) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_KH25) {
|
||||
class GVAR(type_KH25): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 20;
|
||||
@ -326,7 +326,7 @@ class GVAR(type_KH25) {
|
||||
attackProfiles[] = {"maverick"};
|
||||
};
|
||||
|
||||
class GVAR(type_KH29) {
|
||||
class GVAR(type_KH29): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 20;
|
||||
@ -354,7 +354,7 @@ class GVAR(type_KH29) {
|
||||
attackProfiles[] = {"maverick"};
|
||||
};
|
||||
|
||||
class GVAR(type_Kobra) {
|
||||
class GVAR(type_Kobra): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -394,7 +394,7 @@ class GVAR(type_Kobra) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Konkurs) {
|
||||
class GVAR(type_Konkurs): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -433,7 +433,7 @@ class GVAR(type_Konkurs) {
|
||||
attackProfiles[] = {"WIRE"};
|
||||
};
|
||||
|
||||
class GVAR(type_Kornet) {
|
||||
class GVAR(type_Kornet): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -473,7 +473,7 @@ class GVAR(type_Kornet) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Malyutka) {
|
||||
class GVAR(type_Malyutka): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 15; // Minium flap deflection for guidance
|
||||
@ -511,7 +511,7 @@ class GVAR(type_Malyutka) {
|
||||
attackProfiles[] = {"WIRE"};
|
||||
};
|
||||
|
||||
class GVAR(type_Metis) {
|
||||
class GVAR(type_Metis): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 50; // Minium flap deflection for guidance
|
||||
@ -550,7 +550,7 @@ class GVAR(type_Metis) {
|
||||
attackProfiles[] = {"WIRE"};
|
||||
};
|
||||
|
||||
class GVAR(type_Molniya) {
|
||||
class GVAR(type_Molniya): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -583,7 +583,7 @@ class GVAR(type_Molniya) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_R73) {
|
||||
class GVAR(type_R73): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 35; // Minium flap deflection for guidance
|
||||
@ -616,7 +616,7 @@ class GVAR(type_R73) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_R74) {
|
||||
class GVAR(type_R74): Default {
|
||||
enabled = 1;
|
||||
|
||||
pitchRate = 50; // Minium flap deflection for guidance
|
||||
@ -649,7 +649,7 @@ class GVAR(type_R74) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_R77) {
|
||||
class GVAR(type_R77): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 40; // Minium flap deflection for guidance
|
||||
@ -685,7 +685,7 @@ class GVAR(type_R77) {
|
||||
useModeForAttackProfile = 1;
|
||||
};
|
||||
|
||||
class GVAR(type_Refleks) {
|
||||
class GVAR(type_Refleks): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -725,7 +725,7 @@ class GVAR(type_Refleks) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_S400) {
|
||||
class GVAR(type_S400): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 25; // Minium flap deflection for guidance
|
||||
@ -760,7 +760,7 @@ class GVAR(type_S400) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_Shturm) {
|
||||
class GVAR(type_Shturm): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 45; // Minium flap deflection for guidance
|
||||
@ -799,7 +799,7 @@ class GVAR(type_Shturm) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Strela) {
|
||||
class GVAR(type_Strela): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 30; // Minium flap deflection for guidance
|
||||
@ -832,7 +832,7 @@ class GVAR(type_Strela) {
|
||||
attackProfiles[] = {"DIR"};
|
||||
};
|
||||
|
||||
class GVAR(type_Vikhr) {
|
||||
class GVAR(type_Vikhr): Default {
|
||||
enabled = 0;
|
||||
showTrail = 1;
|
||||
|
||||
@ -867,7 +867,7 @@ class GVAR(type_Vikhr) {
|
||||
attackProfiles[] = {"BEAM"};
|
||||
};
|
||||
|
||||
class GVAR(type_Vympel) {
|
||||
class GVAR(type_Vympel): Default {
|
||||
enabled = 0;
|
||||
|
||||
pitchRate = 35; // Minium flap deflection for guidance
|
||||
|
@ -1,41 +1,11 @@
|
||||
class CfgAmmo {
|
||||
class ace_missileguidance_type_Nlaw;
|
||||
class M_NLAW_AT_F;
|
||||
class ACE_NLAW: M_NLAW_AT_F {
|
||||
hit = 400; // Default was 500
|
||||
indirectHit = 20; // Default was 15
|
||||
class ace_missileguidance {
|
||||
class ace_missileguidance: ace_missileguidance_type_Nlaw {
|
||||
enabled = 1;
|
||||
|
||||
pitchRate = 5; // Minium flap deflection for guidance
|
||||
yawRate = 10; // Maximum flap deflection for guidance
|
||||
|
||||
canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
|
||||
|
||||
// Guidance type for munitions
|
||||
defaultSeekerType = QGVAR(seeker);
|
||||
seekerTypes[] = {QGVAR(seeker)};
|
||||
|
||||
defaultSeekerLockMode = "LOBL";
|
||||
seekerLockModes[] = {"LOBL"};
|
||||
|
||||
defaultNavigationType = QGVAR(PLOS);
|
||||
navigationTypes[] = { QGVAR(PLOS) };
|
||||
|
||||
seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
|
||||
seekerAngle = 45; // Angle in front of the missile which can be searched
|
||||
seekerAccuracy = 1; // seeker accuracy multiplier
|
||||
|
||||
seekerMinRange = 0;
|
||||
seekerMaxRange = 10; // Range from the missile which the seeker can visually search
|
||||
|
||||
// Attack profile type selection
|
||||
defaultAttackProfile = QGVAR(directAttack);
|
||||
attackProfiles[] = {QGVAR(directAttack), QGVAR(overflyTopAttack)};
|
||||
useModeForAttackProfile = 1;
|
||||
showHintOnCycle = 1;
|
||||
|
||||
// Run once at fired event
|
||||
onFired = QFUNC(onFired);
|
||||
};
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user