ACE3/addons/medical/XEH_respawn.sqf

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#include "script_component.hpp"
private ["_unit"];
_unit = _this select 0;
if !(local _unit) exitWith {};
[_unit, true] call FUNC(init);
//Reset captive status for respawning unit
if (!(_unit getVariable ["ACE_isUnconscious", false])) then {
[_unit, QGVAR(unconscious), false] call EFUNC(common,setCaptivityStatus);
};