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fnc_calculateCooling.sqf
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Track temperatures of spare barrels
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2016-02-27 00:29:30 -03:00 |
fnc_canUnjam.sqf
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Cleanup Merge
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2016-02-22 15:03:40 -06:00 |
fnc_checkSpareBarrelsTemperatures.sqf
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Fix typos
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2016-03-01 19:25:45 -03:00 |
fnc_checkTemperature.sqf
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Add "check temperature" and "swap barrel" actions for AARs
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2016-03-05 23:33:30 -03:00 |
fnc_clearJam.sqf
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Add a 10% chance for the unjam action to fail (like in ACE2)
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2016-02-20 21:09:52 -03:00 |
fnc_displayTemperature.sqf
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Modernize code
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2015-12-28 16:04:56 -06:00 |
fnc_firedEH.sqf
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Increase the jam chance of all weapons at high temperatures
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2016-02-20 20:26:30 -03:00 |
fnc_getWeaponData.sqf
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Change the varname of the weapon data cache to be consistent with other modules
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2016-01-20 22:22:53 -03:00 |
fnc_handleTakeEH.sqf
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By default, prevent reloading from automatically clearing a weapon jam (like in ACE2)
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2016-02-20 20:05:59 -03:00 |
fnc_jamWeapon.sqf
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Change event name to weaponJammed
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2016-04-11 23:09:45 +01:00 |
fnc_loadCoolestSpareBarrel.sqf
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Add "check temperature" and "swap barrel" actions for AARs
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2016-03-05 23:33:30 -03:00 |
fnc_overheat.sqf
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Minor fixes
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2016-02-20 17:40:19 -03:00 |
fnc_sendSpareBarrelsTemperaturesHint.sqf
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The function name was changed in CBA
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2016-03-05 13:15:56 -03:00 |
fnc_swapBarrel.sqf
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Add "check temperature" and "swap barrel" actions for AARs
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2016-03-05 23:33:30 -03:00 |
fnc_swapBarrelAssistant.sqf
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Add "check temperature" and "swap barrel" actions for AARs
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2016-03-05 23:33:30 -03:00 |
fnc_swapBarrelCallback.sqf
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Overheating - Add Master Enabled Setting (barrelPR)
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2016-05-04 14:59:04 -05:00 |
fnc_updateSpareBarrelsTemperaturesThread.sqf
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Overheating - Add Master Enabled Setting (barrelPR)
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2016-05-04 14:59:04 -05:00 |
fnc_updateTemperature.sqf
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Track temperatures of spare barrels
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2016-02-27 00:29:30 -03:00 |
fnc_updateTemperatureThread.sqf
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Restrict temp update to current weapon, and only primary or handgun
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2016-01-23 11:48:23 -03:00 |
script_component.hpp
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Modernize code
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2015-12-28 16:04:56 -06:00 |