ACE3/addons/cookoff/XEH_postInit.sqf
PabstMirror bce0913019 Cookoff - add function to get ammo (#4779)
* Cookoff - add function to get ammo

Fix #4565 - Function adds virtual ammo for rearm vehicles
Remove FUNC(secondaryExplosions) - which duplicatd detonateAmunition
Tweak timeBetweenAmmoDetonation calculation to use all ammo, not just
the current mag
Allow GVAR(enableAmmoCookoff) effect to work with GVAR(enable)=false

* Fix header

* Cleanup getting ammo from turrets
2017-01-04 15:35:54 -06:00

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#include "script_component.hpp"
[QGVAR(engineFire), FUNC(engineFire)] call CBA_fnc_addEventHandler;
[QGVAR(cookOff), FUNC(cookOff)] call CBA_fnc_addEventHandler;
[QGVAR(cookOffBox), FUNC(cookOffBox)] call CBA_fnc_addEventHandler;
GVAR(cacheTankDuplicates) = call CBA_fnc_createNamespace;
// cookoff and burning engine
["Tank", "init", {
params ["_vehicle"];
private _typeOf = typeOf _vehicle;
if (isNil {GVAR(cacheTankDuplicates) getVariable _typeOf}) then {
private _hitpoints = (getAllHitPointsDamage _vehicle param [0, []]) apply {toLower _x};
private _duplicateHitpoints = [];
{
if ((_x != "") && {_x in (_hitpoints select [0,_forEachIndex])}) then {
_duplicateHitpoints pushBack _forEachIndex;
};
} forEach _hitpoints;
TRACE_2("dupes",_typeOf,_duplicateHitpoints);
GVAR(cacheTankDuplicates) setVariable [_typeOf, _duplicateHitpoints];
};
_vehicle addEventHandler ["HandleDamage", {
if ((_this select 0) getVariable [QGVAR(enable), GVAR(enable)]) then {
["tank", _this] call FUNC(handleDamage);
};
}];
}, nil, nil, true] call CBA_fnc_addClassEventHandler;
["Wheeled_APC_F", "init", {
params ["_vehicle"];
private _typeOf = typeOf _vehicle;
if (isNil {GVAR(cacheTankDuplicates) getVariable _typeOf}) then {
private _hitpoints = (getAllHitPointsDamage _vehicle param [0, []]) apply {toLower _x};
private _duplicateHitpoints = [];
{
if ((_x != "") && {_x in (_hitpoints select [0,_forEachIndex])}) then {
_duplicateHitpoints pushBack _forEachIndex;
};
} forEach _hitpoints;
TRACE_2("dupes",_typeOf,_duplicateHitpoints);
GVAR(cacheTankDuplicates) setVariable [_typeOf, _duplicateHitpoints];
};
_vehicle addEventHandler ["HandleDamage", {
if ((_this select 0) getVariable [QGVAR(enable), GVAR(enable)]) then {
["tank", _this] call FUNC(handleDamage);
};
}];
}, nil, nil, true] call CBA_fnc_addClassEventHandler;
["Car", "init", {
params ["_vehicle"];
_vehicle addEventHandler ["HandleDamage", {
if ((_this select 0) getVariable [QGVAR(enable), GVAR(enable)]) then {
["car", _this] call FUNC(handleDamage);
};
}];
}, nil, ["Wheeled_APC_F"], true] call CBA_fnc_addClassEventHandler;
["ReammoBox_F", "init", {
(_this select 0) addEventHandler ["HandleDamage", {
if ((_this select 0) getVariable [QGVAR(enable), GVAR(enableAmmobox)]) then {
["box", _this] call FUNC(handleDamage);
};
}];
}, nil, nil, true] call CBA_fnc_addClassEventHandler;
// secondary explosions
["AllVehicles", "killed", {
params ["_vehicle"];
if (_vehicle getVariable [QGVAR(enableAmmoCookoff), GVAR(enableAmmoCookoff)]) then {
([_vehicle] call FUNC(getVehicleAmmo)) params ["_mags", "_total"];
[_vehicle, _mags, _total] call FUNC(detonateAmmunition);
};
}, nil, ["Man","StaticWeapon"]] call CBA_fnc_addClassEventHandler;
// blow off turret effect
["Tank", "killed", {
if ((_this select 0) getVariable [QGVAR(enable),GVAR(enable)]) then {
if (random 1 < 0.15) then {
(_this select 0) call FUNC(blowOffTurret);
};
};
}] call CBA_fnc_addClassEventHandler;
// event to add a turret to a curator if the vehicle already belonged to that curator
if (isServer) then {
[QGVAR(addTurretToEditable), {
params ["_vehicle", "_turret"];
{
if (_vehicle in curatorEditableObjects _x) then {
_x addCuratorEditableObjects [[_turret], false];
};
} forEach allCurators;
}] call CBA_fnc_addEventHandler;
};