ACE3/addons/cookoff
PabstMirror bce0913019 Cookoff - add function to get ammo (#4779)
* Cookoff - add function to get ammo

Fix #4565 - Function adds virtual ammo for rearm vehicles
Remove FUNC(secondaryExplosions) - which duplicatd detonateAmunition
Tweak timeBetweenAmmoDetonation calculation to use all ammo, not just
the current mag
Allow GVAR(enableAmmoCookoff) effect to work with GVAR(enable)=false

* Fix header

* Cleanup getting ammo from turrets
2017-01-04 15:35:54 -06:00
..
functions Cookoff - add function to get ammo (#4779) 2017-01-04 15:35:54 -06:00
sounds Add ammo cookoff (#4376) 2016-10-06 22:37:38 +02:00
$PBOPREFIX$ Port AGM cook off 2016-08-13 11:59:15 +02:00
ACE_Settings.hpp Add ammo cookoff (#4376) 2016-10-06 22:37:38 +02:00
CfgAmmo.hpp Add ammo cookoff (#4376) 2016-10-06 22:37:38 +02:00
CfgCloudlets.hpp Add ammo cookoff (#4376) 2016-10-06 22:37:38 +02:00
CfgEden.hpp Clean some cook off code 2016-11-06 12:29:37 +00:00
CfgEventHandlers.hpp Port AGM cook off 2016-08-13 11:59:15 +02:00
CfgSFX.hpp Port AGM cook off 2016-08-13 11:59:15 +02:00
CfgVehicles.hpp cookoff ammo selections default values (#4604) 2016-10-28 22:10:40 +02:00
config.cpp Add ammo cookoff (#4376) 2016-10-06 22:37:38 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Korean Translation v1.0 (#4794) 2017-01-02 17:52:01 -06:00
XEH_postInit.sqf Cookoff - add function to get ammo (#4779) 2017-01-04 15:35:54 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Cookoff - add function to get ammo (#4779) 2017-01-04 15:35:54 -06:00
XEH_preStart.sqf Port AGM cook off 2016-08-13 11:59:15 +02:00