ACE3/addons/medical/functions/fnc_isInMedicalVehicle.sqf
2017-04-22 10:57:32 -05:00

25 lines
525 B
Plaintext

/*
* Author: KoffeinFlummi
* Checks if a unit is in a medical vehicle.
*
* Arguments:
* 0: unit to be checked <OBJECT>
*
* Return Value:
* Is unit in medical vehicle? <BOOL>
*
* Example:
* [player] call ace_medical_fnc_isInMedicalVehicle
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_unit"];
private _vehicle = vehicle _unit;
if (_unit == _vehicle) exitWith {false};
if (_unit in [driver _vehicle, gunner _vehicle, commander _vehicle]) exitWith {false};
[_vehicle] call FUNC(isMedicalVehicle)