.. |
Data
|
Revert LoD Changes
|
2015-07-15 21:13:05 +02:00 |
functions
|
Fix(explosives): Selecting a cellphone as an IEDs trigger would throw an error (#5963)
|
2017-12-26 17:20:43 -06:00 |
scripts
|
Use directCall on tripflare effect
|
2016-09-08 21:22:32 +02:00 |
UI
|
second batch of icons
|
2015-03-23 20:02:35 +01:00 |
$PBOPREFIX$
|
Added $PBOPREFIX$ for explosives.
|
2015-01-12 13:42:02 +02:00 |
ACE_Settings.hpp
|
Settings - Added more categories (#5771)
|
2017-11-15 20:10:20 +01:00 |
ACE_Triggers.hpp
|
German stringtable updates (#5539)
|
2017-10-07 13:37:59 +02:00 |
CfgAmmo.hpp
|
Add ace_explosive support for orange dlc mines (#5486)
|
2017-09-10 09:44:57 -05:00 |
CfgCloudlets.hpp
|
Add Tripflare (#4152)
|
2016-08-13 11:29:01 +02:00 |
CfgEventHandlers.hpp
|
Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
|
2016-03-02 17:33:46 +01:00 |
CfgMagazines.hpp
|
Add ace_explosive support for orange dlc mines (#5486)
|
2017-09-10 09:44:57 -05:00 |
CfgModule.hpp
|
Convert ACE_settings to CBA_settings (#4895)
|
2017-11-11 20:21:55 +01:00 |
CfgVehicles.hpp
|
Add ace_explosive support for orange dlc mines (#5486)
|
2017-09-10 09:44:57 -05:00 |
CfgWeapons.hpp
|
Add / Fix missing author entries (#5763)
|
2017-11-13 16:54:34 -06:00 |
config.cpp
|
remove deprecated code for 3.8.0 (#4457)
|
2016-09-24 22:31:10 +02:00 |
ExplosivesUI.hpp
|
Refactor private ARRAY to private keyword (#5598)
|
2017-10-10 09:39:59 -05:00 |
GUI_VirtualAmmo.hpp
|
Use GVAR where applicable
|
2016-07-20 07:15:18 +03:00 |
README.md
|
Create README.md
|
2015-01-26 13:42:07 +01:00 |
script_component.hpp
|
convert log macros to cba versions (#4282)
|
2016-10-02 12:55:31 +02:00 |
stringtable.xml
|
Update Japanese translation (#5891)
|
2017-12-12 17:17:51 +01:00 |
XEH_missionDisplayLoad.sqf
|
Fix Cancel Action by moving it to MouseButtonDown display EH
|
2016-03-03 17:35:43 +01:00 |
XEH_postInit.sqf
|
Fix deadman range, fix clacker transfer, use setShotParents (#4689)
|
2016-12-14 14:06:32 -06:00 |
XEH_preInit.sqf
|
Explosives - Add code handler for detonation (#5115)
|
2017-05-10 11:28:44 -05:00 |
XEH_PREP.hpp
|
Explosives - Add code handler for detonation (#5115)
|
2017-05-10 11:28:44 -05:00 |
XEH_preStart.sqf
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |