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.. | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEden.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
initSettings.inc.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_headless
Adds automatic passing of AI groups to (up to 3) Headless Clients.
- Automatic Headless Client recognition
- Event-based transferring (on unit spawn, Headless Client connect and disconnect)
- Round-robin transferring when more than 1 Headless Client is present
- Mission makers can use the following to prevent a group from transferring to a Headless Client:
this setVariable ["acex_headless_blacklist", true, true];
ACEX Conversion - things still using acex prefix
- All settings
- 3DEN attribute config name
- Object SetVar (
acex_headless_blacklist
)