ACE3/addons/medical_damage
pterolatypus bf8aa1ab7f
Medical Damage - Improve falling and collision damage (#8861)
* Adjust wound params for falling

* Tweaked thresholds for collision

* Tweaked collision and added custom handling

* medical_damage - cleanup woundHandler naming (#8824)

* medical_damage - cleanup woundHandler naming

* woundsHandlerBase

(cherry picked from commit bdeb347ea9)

* Tweaked thresholds a bit more

* Removed collision handler

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-17 11:54:05 -05:00
..
functions medical_damage - cleanup woundHandler naming (#8824) 2022-02-20 17:23:56 -06:00
$PBOPREFIX$ Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
ACE_Medical_Injuries.hpp Medical Damage - Improve falling and collision damage (#8861) 2022-05-17 11:54:05 -05:00
ACE_Settings.hpp move settings to sqf 2019-03-24 00:37:39 -05:00
CfgAmmo.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
CfgEden.hpp Medical - Add ability for unit specific damage threshold (#7455) 2020-04-20 02:17:13 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
config.cpp Medical - Add ability for unit specific damage threshold (#7455) 2020-04-20 02:17:13 +02:00
initSettings.sqf Medical - Fix #8389 (#8390) 2021-08-23 18:27:00 -05:00
script_component.hpp Medical - Death from sum of trauma (#7195) 2019-10-08 10:45:09 -05:00
stringtable.xml Korean Translation 100% done (#8899) 2022-05-09 20:28:28 -05:00
XEH_preInit.sqf medical_damage - cleanup woundHandler naming (#8824) 2022-02-20 17:23:56 -06:00
XEH_PREP.hpp medical_damage - cleanup woundHandler naming (#8824) 2022-02-20 17:23:56 -06:00
XEH_preStart.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00