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https://github.com/acemod/ACE3.git
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742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
143 lines
5.9 KiB
Plaintext
143 lines
5.9 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: GitHawk, QuantX
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* Refuels the vehicle.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Vehicle <OBJECT>
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* 2: Nozzle <OBJECT>
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* 3: Connection Point <ARRAY>
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*
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* Return Value:
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* None
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*
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* Example:
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* [bob, kevin, nozzle, [2, 1, 5]] call ace_refuel_fnc_refuel
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*
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* Public: No
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*/
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params [["_unit", objNull, [objNull]], ["_sink", objNull, [objNull]], ["_nozzle", objNull, [objNull]], ["_connectToPoint", [0,0,0], [[]], 3]];
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private _config = configOf _sink;
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private _rate = if (isNumber (_config >> QGVAR(flowRate))) then {
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getNumber (_config >> QGVAR(flowRate)) * GVAR(rate)
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} else {
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// Jerry cans for example have no flow rate defined, default to 1
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GVAR(rate)
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};
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// How much fuel is in a vehicle's fuel tank
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private _maxFuelTank = getNumber (_config >> QGVAR(fuelCapacity));
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// Fall back to vanilla fuelCapacity value (only air and sea vehicles don't have this defined by default by us)
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// Air and sea vehicles have that value properly defined in liters, unlike ground vehicles which is is formula of (range * tested factor) - different fuel consumption system than ground vehicles
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if (_maxFuelTank == 0) then {
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_maxFuelTank = getNumber (_config >> "fuelCapacity");
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};
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[{
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params ["_args", "_pfID"];
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_args params [["_source", objNull, [objNull]], ["_sink", objNull, [objNull]], ["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]], ["_rate", 1, [0]], ["_maxFuelTank", 1, [0]], ["_connectFromPoint", [0,0,0], [[]], 3], ["_connectToPoint", [0,0,0], [[]], 3]];
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if !(_nozzle getVariable [QGVAR(isConnected), false]) exitWith {
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[_pfID] call CBA_fnc_removePerFrameHandler;
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};
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// Quit if target or fuel tank got destroyed
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if (!alive _source || {!alive _sink}) exitWith {
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[objNull, _nozzle] call FUNC(disconnect);
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[_pfID] call CBA_fnc_removePerFrameHandler;
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};
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// Quit if hose distance was exceeded
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private _hoseLength = _source getVariable [QGVAR(hoseLength), GVAR(hoseLength)];
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private _tooFar = ((_sink modelToWorld _connectToPoint) distance (_source modelToWorld _connectFromPoint)) > (_hoseLength - 2);
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if (_tooFar && {!(_nozzle getVariable [QGVAR(jerryCan), false])}) exitWith {
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[LSTRING(Hint_TooFar), 2, _unit] call EFUNC(common,displayTextStructured);
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[objNull, _nozzle] call FUNC(disconnect);
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[_pfID] call CBA_fnc_removePerFrameHandler;
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};
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// Main fueling process
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private _finished = false;
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private _fueling = _nozzle getVariable [QGVAR(isRefueling), false];
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if (_fueling) then {
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private _refuelContainer = _nozzle getVariable [QGVAR(refuelContainer), false];
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// Use special cargo refuel rate when refueling containers
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// TODO: Add flow dedicated input/output flow rates for every container and use the lower of the two instead
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if (_refuelContainer) then {_rate = GVAR(cargoRate)};
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// Calculate rate using mission time to take time acceleration and pause into account
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private _addedFuel = _rate * (CBA_missionTime - (_nozzle getVariable [QGVAR(lastTickMissionTime), CBA_missionTime]));
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_nozzle setVariable [QGVAR(lastTickMissionTime), CBA_missionTime];
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// Figure out exactly how much fuel to transfer while being sure not to take too much from source
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private _fuelInSource = [_source] call FUNC(getFuel);
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if (([_source] call FUNC(getCapacity)) != REFUEL_INFINITE_FUEL) then {
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if (_addedFuel > _fuelInSource) then {
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_addedFuel = _fuelInSource;
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_fuelInSource = 0;
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_finished = true;
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[LSTRING(Hint_SourceEmpty), 2, _unit] call EFUNC(common,displayTextStructured);
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} else {
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_fuelInSource = _fuelInSource - _addedFuel;
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};
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};
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private _fuelInSink = (if (_refuelContainer) then {
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[_sink] call FUNC(getFuel)
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} else {
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// How full the gas tank is. We keep our own record, since `fuel _sink` doesn't update quick enough
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(_nozzle getVariable [QGVAR(tempFuel), fuel _sink]) * _maxFuelTank
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}) + _addedFuel;
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// Add fuel to target while being sure not to put too much into sink
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private _maxFuelContainer = [_sink] call FUNC(getCapacity);
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private _maxFuel = [_maxFuelTank, _maxFuelContainer] select _refuelContainer;
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if (_fuelInSink >= _maxFuel) then {
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// Put any extra fuel back
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_fuelInSource = _fuelInSource + (_fuelInSink - _maxFuel);
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_addedFuel = _maxFuel - _fuelInSink;
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// We're done
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_fuelInSink = _maxFuel;
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_finished = true;
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[LSTRING(Hint_Completed), 2, _unit] call EFUNC(common,displayTextStructured);
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};
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if (_refuelContainer) then {
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[_sink, _fuelInSink] call FUNC(setFuel);
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} else {
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private _fillRatio = _fuelInSink / _maxFuelTank;
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[QEGVAR(common,setFuel), [_sink, _fillRatio], _sink] call CBA_fnc_targetEvent;
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_nozzle setVariable [QGVAR(tempFuel), _fillRatio];
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};
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// Increment fuel counter
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_source setVariable [QGVAR(fuelCounter), (_source getVariable [QGVAR(fuelCounter), 0]) + _addedFuel, true];
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[QGVAR(tick), [_source, _sink, _addedFuel, _refuelContainer]] call CBA_fnc_localEvent;
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[_source, _fuelInSource] call FUNC(setFuel);
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} else {
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_nozzle setVariable [QGVAR(tempFuel), fuel _sink];
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};
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// Reset variables when done
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if (_finished) then {
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[QGVAR(stopped), [_source, _sink]] call CBA_fnc_localEvent;
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_nozzle setVariable [QGVAR(lastTickMissionTime), nil];
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_nozzle setVariable [QGVAR(isRefueling), false, true];
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};
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}, 1, [
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_nozzle getVariable QGVAR(source),
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_sink,
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_unit,
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_nozzle,
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_rate,
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_maxFuelTank,
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_nozzle getVariable [QGVAR(attachPos), [0,0,0]],
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_connectToPoint
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]] call CBA_fnc_addPerFrameHandler;
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