SilentSpike c15966c79a
Fix draw3D in specator free camera when perma-dead (#5868)
This is a weird engine behaviour where draw3D doesn't work if the
current camera unit is not alive (or going to respawn), so we switch to
a temporary agent unit while in free camera to work around this edge
case.
2017-12-07 21:45:30 +00:00
..
2017-08-12 14:25:48 +01:00
2017-08-12 14:25:48 +01:00
2017-08-12 14:25:48 +01:00
2017-08-12 14:25:48 +01:00
2017-08-12 14:25:48 +01:00
2017-08-12 14:25:48 +01:00
2015-06-28 19:34:21 -07:00