ACE3/addons/map
2015-06-30 12:26:51 -05:00
..
functions Move grid funcs and map long,lat,altitude to common 2015-06-30 12:26:51 -05:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp Second batch of settings files 2015-05-14 20:59:25 +02:00
CfgEventHandlers.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
CfgMarkers.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
CfgVehicles.hpp Changed BFT_Enabled to module option for proper ACE_Settings handling 2015-06-21 04:46:55 +02:00
config.cpp Second batch of settings files 2015-05-14 20:59:25 +02:00
MapControls.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
MapTweaks.hpp Ported from ACE2: 2015-03-13 19:34:56 -03:00
README.md Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml Translation to Brazilian Portuguese (PT-BR) 2015-06-27 15:48:39 -03:00
XEH_postInitClient.sqf Move grid funcs and map long,lat,altitude to common 2015-06-30 12:26:51 -05:00
XEH_preInit.sqf Move grid funcs and map long,lat,altitude to common 2015-06-30 12:26:51 -05:00

ace_map

Various tweaks to the in-game map. Including:

  • Better map styling (countours, legend, hiding bushes and trees, etc).
  • Max zoom level (optional)
  • Map shaking while walking (optional)
  • Map illumination (optional)
  • Blufor tracker (optional)

Maintainers

The people responsible for merging changes to this component or answering potential questions.