ACE3/addons/dragon/functions/fnc_sightCanAttach.sqf
2022-01-30 11:54:30 -06:00

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#include "script_component.hpp"
/*
* Author: Dani (TCVM)
* Determines if you can attach the sighting unit to the Dragon missile.
*
* Arguments:
* 0: Target <OBJECT>
* 1: Unit Performing Action <OBJECT>
*
* Return Value:
* Can Attach Sighting Unit <BOOL>
*
* Example:
* [cursorObject, player] call ace_dragon_fnc_sightCanAttach
*
* Public: No
*/
params ["_target", "_unit"];
(alive _target)
&& {!(_target getVariable [QGVAR(sightAttached), ((typeOf _target) == QGVAR(staticAssembled))])}
&& {QGVAR(sight) in (weapons _unit)}