ACE3/addons/common/functions/fnc_getWeaponIndex.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: commy2
* Get the index of the weapon.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Weapon <STRING>
*
* Return Value:
* Weapon index <NUMBER>
* 0 = primary
* 1 = secondary
* 2 = handgun
* -1 = other
*
* Example:
* [bob, "gun"] call ace_common_fnc_getWeaponIndex
*
* Public: Yes
*/
params ["_unit", "_weapon"];
if (_weapon == "") exitWith {-1};
[
primaryWeapon _unit,
secondaryWeapon _unit,
handgunWeapon _unit
] find _weapon // return