ACE3/addons/explosives
johnb432 e5178fe6fd
Explosives - Use full magazine name in interaction menu (#10192)
* Force better names in explosives placing menu

* Revert "Force better names in explosives placing menu"

This reverts commit 29af35ae8b.

* Use `displayName` instead of `displayNameShort`
2024-08-17 00:30:32 -07:00
..
Data
dev Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
functions Explosives - Use full magazine name in interaction menu (#10192) 2024-08-17 00:30:32 -07:00
scripts
UI
$PBOPREFIX$
ACE_Arsenal_Stats.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
ACE_Settings.hpp
ACE_Triggers.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
Cfg3DEN.hpp
CfgAmmo.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
CfgCloudlets.hpp
CfgEventHandlers.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
CfgMagazines.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
CfgModule.hpp
CfgVehicles.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
CfgWeapons.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
config.cpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
ExplosivesUI.hpp
GUI_VirtualAmmo.hpp
initKeybinds.inc.sqf
initSettings.inc.sqf Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
README.md
script_component.hpp
stringtable.xml Translation - Add Missing Spanish (#10001) 2024-05-10 20:42:55 -05:00
TimerDialog.hpp
XEH_missionDisplayLoad.sqf
XEH_postInit.sqf Explosives - Use triggerAmmo instead of setDamage (#10182) 2024-08-12 06:18:21 -07:00
XEH_preInit.sqf
XEH_PREP.hpp
XEH_preStart.sqf

ace_explosives

Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.