mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
194 lines
5.8 KiB
Plaintext
194 lines
5.8 KiB
Plaintext
#include "..\script_component.hpp"
|
|
/*
|
|
* Author: kymckay
|
|
* Handles UI initialisation and destruction
|
|
*
|
|
* Arguments:
|
|
* 0: Init/Terminate <BOOL>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [false] call ace_spectator_fnc_ui
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_init"];
|
|
TRACE_1("ui",_init);
|
|
|
|
// No change
|
|
if (_init isEqualTo !isNull SPEC_DISPLAY) exitWith {};
|
|
|
|
// Close map
|
|
openMap [false,false];
|
|
|
|
// Close any open dialogs
|
|
while {dialog} do {
|
|
closeDialog 0;
|
|
};
|
|
|
|
// Controls some PP effects, but a little unclear which
|
|
BIS_fnc_feedback_allowPP = !_init;
|
|
|
|
// Removes death blur if present
|
|
if (!isNil "BIS_DeathBlur") then {
|
|
BIS_DeathBlur ppEffectAdjust [0];
|
|
BIS_DeathBlur ppEffectCommit 0;
|
|
};
|
|
|
|
// Note that init and destroy intentionally happen in reverse order
|
|
// Init: Vars > Display > UI Stuff
|
|
// Destroy: UI Stuff > Display > Vars
|
|
if (_init) then {
|
|
// UI visibility tracking
|
|
GVAR(uiVisible) = true;
|
|
GVAR(uiHelpVisible) = true;
|
|
GVAR(uiMapVisible) = true;
|
|
GVAR(uiWidgetVisible) = true;
|
|
|
|
// Drawing related
|
|
GVAR(drawProjectiles) = false;
|
|
GVAR(drawUnits) = true;
|
|
GVAR(entitiesToDraw) = [];
|
|
GVAR(grenadesToDraw) = [];
|
|
GVAR(iconsToDraw) = [];
|
|
GVAR(projectilesToDraw) = [];
|
|
|
|
// RMB tracking is used for follow camera mode
|
|
GVAR(holdingRMB) = false;
|
|
|
|
// Highlighted map object is used for click and drawing events
|
|
GVAR(uiMapHighlighted) = objNull;
|
|
|
|
// Holds the current list data
|
|
GVAR(curList) = [];
|
|
|
|
// Cache view distance and set spectator default
|
|
GVAR(oldViewDistance) = viewDistance;
|
|
setViewDistance DEFAULT_VIEW_DISTANCE;
|
|
|
|
// If counter already exists handle it, otherwise display XEH will handle it
|
|
[GETUVAR(RscRespawnCounter,displayNull)] call FUNC(compat_counter);
|
|
|
|
// Create the display
|
|
MAIN_DISPLAY createDisplay QGVAR(display);
|
|
|
|
// Store default H value for scaling purposes
|
|
GVAR(uiHelpH) = (ctrlPosition CTRL_HELP) select 3;
|
|
|
|
// Initially hide map
|
|
[] call FUNC(ui_toggleMap);
|
|
|
|
// Initially fade the list
|
|
[true] call FUNC(ui_fadeList);
|
|
|
|
// Initalise the help, widget and list information
|
|
[] call FUNC(ui_updateCamButtons);
|
|
[] call FUNC(ui_updateListEntities);
|
|
[] call FUNC(ui_updateListFocus);
|
|
[] call FUNC(ui_updateWidget);
|
|
[] call FUNC(ui_updateHelp);
|
|
|
|
// Start updating things to draw
|
|
GVAR(collectPFH) = [LINKFUNC(ui_updateIconsToDraw), 0.2] call CBA_fnc_addPerFrameHandler;
|
|
|
|
// Draw icons and update the cursor object
|
|
GVAR(uiDraw3D) = addMissionEventHandler ["Draw3D", {call FUNC(ui_draw3D)}];
|
|
|
|
// Periodically update list and focus widget
|
|
GVAR(uiPFH) = [{
|
|
[] call FUNC(ui_updateListEntities);
|
|
[] call FUNC(ui_updateWidget);
|
|
}, 5] call CBA_fnc_addPerFrameHandler;
|
|
|
|
// register grenade track EH
|
|
GVAR(grenadeTrackingEH) = [
|
|
QGVAR(addToGrenadeTracking), {
|
|
params [["_projectile", objNull, [objNull]]];
|
|
if (GVAR(drawProjectiles) && {!isNull _projectile}) then {
|
|
if (count GVAR(grenadesToDraw) > MAX_GRENADES) then { GVAR(grenadesToDraw) deleteAt 0; };
|
|
GVAR(grenadesToDraw) pushBack _projectile;
|
|
};
|
|
}
|
|
] call CBA_fnc_addEventHandler;
|
|
|
|
// register projectile track EH
|
|
GVAR(projectileTrackingEH) = [
|
|
QGVAR(addToProjectileTracking), {
|
|
params [["_projectile", objNull, [objNull]]];
|
|
if (GVAR(drawProjectiles) && {!isNull _projectile}) then {
|
|
if (count GVAR(projectilesToDraw) > MAX_PROJECTILES) then { GVAR(projectilesToDraw) deleteAt 0; };
|
|
GVAR(projectilesToDraw) pushBack [_projectile, [[getPosVisual _projectile, [1,0,0,0]]]];
|
|
};
|
|
}
|
|
] call CBA_fnc_addEventHandler;
|
|
|
|
// register advanced throwing EH
|
|
GVAR(advancedThrowingEH) = [
|
|
QEGVAR(advanced_throwing,throwFiredXEH), {
|
|
// Fire time used for unit icon highlighting
|
|
(_this select 0) setVariable [QGVAR(highlightTime), time + FIRE_HIGHLIGHT_TIME];
|
|
|
|
// add grenade to tracking
|
|
[QGVAR(addToGrenadeTracking), [_this select 6]] call CBA_fnc_localEvent;
|
|
}
|
|
] call CBA_fnc_addEventHandler;
|
|
} else {
|
|
// Stop updating the list and focus widget
|
|
[GVAR(uiPFH)] call CBA_fnc_removePerFrameHandler;
|
|
GVAR(uiPFH) = nil;
|
|
|
|
// Stop drawing icons and tracking cursor object
|
|
removeMissionEventHandler ["Draw3D", GVAR(uiDraw3D)];
|
|
GVAR(uiDraw3D) = nil;
|
|
|
|
// Stop updating things to draw
|
|
[GVAR(collectPFH)] call CBA_fnc_removePerFrameHandler;
|
|
GVAR(collectPFH) = nil;
|
|
|
|
// remove advanced throwing EH
|
|
[QEGVAR(advanced_throwing,throwFiredXEH), GVAR(advancedThrowingEH)] call CBA_fnc_removeEventHandler;
|
|
GVAR(advancedThrowingEH) = nil;
|
|
|
|
// remove projectile track EH
|
|
[QGVAR(addToProjectileTracking), GVAR(projectileTrackingEH)] call CBA_fnc_removeEventHandler;
|
|
GVAR(projectileTrackingEH) = nil;
|
|
|
|
// remove grenade track EH
|
|
[QGVAR(addToGrenadeTracking), GVAR(grenadeTrackingEH)] call CBA_fnc_removeEventHandler;
|
|
GVAR(grenadeTrackingEH) = nil;
|
|
|
|
// Destroy the display
|
|
SPEC_DISPLAY closeDisplay 1;
|
|
|
|
// Stop tracking everything
|
|
GVAR(uiVisible) = nil;
|
|
GVAR(uiHelpVisible) = nil;
|
|
GVAR(uiMapVisible) = nil;
|
|
GVAR(uiWidgetVisible) = nil;
|
|
GVAR(holdingRMB) = nil;
|
|
GVAR(uiMapHighlighted) = nil;
|
|
GVAR(curList) = nil;
|
|
GVAR(uiHelpH) = nil;
|
|
|
|
// Stop drawing
|
|
GVAR(drawProjectiles) = nil;
|
|
GVAR(drawUnits) = nil;
|
|
GVAR(entitiesToDraw) = nil;
|
|
GVAR(grenadesToDraw) = nil;
|
|
GVAR(iconsToDraw) = nil;
|
|
GVAR(projectilesToDraw) = nil;
|
|
|
|
// Reset view distance
|
|
setViewDistance GVAR(oldViewDistance);
|
|
GVAR(oldViewDistance) = nil;
|
|
|
|
// Ensure chat is shown again
|
|
showChat true;
|
|
|
|
// Restore HUD
|
|
[] call EFUNC(common,showHud);
|
|
};
|