ACE3/addons/interaction/functions/fnc_showMouseHint.sqf

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/*
* Author: Garth de Wet (LH)
* Shows the interaction helper text with the mouse buttons at the bottom middle of the screen
*
* Arguments:
* 0: Left Click Text <STRING>
* 1: Right Click Text <STRING>
* 2: Scroll Text <STRING> (Optional)
*
* Return value:
* None
*
* Example:
* ["Place Explosive", "Cancel"] call ace_interaction_fnc_showMouseHint
*
* Public: No
*/
#include "script_component.hpp"
#define GUI_GRID_W (0.025)
#define GUI_GRID_H (0.04)
params ["_leftClick", "_rightClick", ["_scroll", ""]];
(QGVAR(InteractionHelper) call BIS_fnc_rscLayer) cutRsc [QGVAR(InteractionHelper), "PLAIN", 0.5, false];
disableSerialization;
private "_display";
_display = uiNamespace getVariable ["ACE_Helper_Display", objNull];
if (isNull _display) exitWith {};
(_display displayCtrl 1000) ctrlSetText _leftClick;
(_display displayCtrl 1001) ctrlSetText _rightClick;
(_display displayCtrl 1000) ctrlShow (_leftClick != "");
(_display displayCtrl 1200) ctrlShow (_leftClick != "");
(_display displayCtrl 1001) ctrlShow (_rightClick != "");
(_display displayCtrl 1201) ctrlShow (_rightClick != "");
if (_scroll == "") exitWith {
(_display displayCtrl 1002) ctrlShow false;
(_display displayCtrl 1202) ctrlShow false;
(_display displayCtrl 1001) ctrlSetPosition [21 * GUI_GRID_W, 18 * GUI_GRID_H, 24 * GUI_GRID_W, 1.5 * GUI_GRID_H];
(_display displayCtrl 1201) ctrlSetPosition [20 * GUI_GRID_W, 18.5 * GUI_GRID_H, 1.5 * GUI_GRID_W, 1 * GUI_GRID_H];
(_display displayCtrl 1001) ctrlCommit 0;
(_display displayCtrl 1201) ctrlCommit 0;
};
(_display displayCtrl 1002) ctrlSetText _scroll;
// Enable action menu
inGameUISetEventHandler ["PrevAction", "true"];
inGameUISetEventHandler ["NextAction", "true"];
inGameUISetEventHandler ["Action", "true"];