ACE3/addons/flashsuppressors
Kyle Mckay 56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
..
$PBOPREFIX$ split flashhiders and uniform/vest nerfs from ballistics 2015-01-20 19:55:17 +01:00
CfgVehicles.hpp flashsupressors for new weapons, #264 2015-04-09 19:59:08 +02:00
CfgWeapons.hpp Flashsuppresssors - Update configs for 2.02 (#8105) 2021-02-24 11:41:32 -06:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
newclasses.txt flashsupressors for new weapons, #264 2015-04-09 19:59:08 +02:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Traslations (#7390) 2020-01-05 18:37:48 +01:00

ace_flashsuppressors

Allows the flash suppressors that are already in the game to be used.