.. |
data
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Resave reticle_titan in objectBuilder
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2015-04-12 17:14:30 -05:00 |
functions
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Use modelToWorldVisualWorld (#8489)
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2021-10-10 15:37:05 +02:00 |
$PBOPREFIX$
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re-path. Wtf safezones.
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2015-04-11 10:56:58 -07:00 |
CfgEventhandlers.hpp
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Add SQFC support (#8235)
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2021-09-03 19:08:34 -05:00 |
CfgMagazines.hpp
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Cleaned up excessive whitespace
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2016-05-03 02:32:44 +02:00 |
CfgSounds.hpp
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Normalize to LF line endings
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2016-05-30 18:37:03 +02:00 |
CfgVehicles.hpp
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Fix titan on blufor LSV (#6270)
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2018-04-15 16:58:00 +01:00 |
CfgWeapons.hpp
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MissileGuidance - Allow using vanilla fire mode key (#6732)
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2019-01-30 22:11:01 -06:00 |
config.cpp
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add 'name' to components
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2016-06-19 09:38:39 +02:00 |
initKeybinds.sqf
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Generic cycle attack profile key for missile guidance (#4787)
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2017-02-10 13:01:17 -06:00 |
README.md
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Update contribution documents (#8382)
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2021-08-16 20:17:56 +01:00 |
RscInGameUI.hpp
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Javelin overhaul (#4580)
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2016-11-15 12:15:25 -06:00 |
script_component.hpp
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General - Fix preprocessor issues (#7563)
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2020-02-29 16:09:31 -06:00 |
stringtable.xml
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Update Japanese translation (#8150)
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2021-03-06 14:27:35 -06:00 |
XEH_clientInit.sqf
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Javelin overhaul (#4580)
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2016-11-15 12:15:25 -06:00 |
XEH_preInit.sqf
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Add dev macro to quickly recompile functions (#4699)
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2016-11-23 13:35:25 -06:00 |
XEH_PREP.hpp
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Generic cycle attack profile key for missile guidance (#4787)
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2017-02-10 13:01:17 -06:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |