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functions
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Headers - Fix function names in examples (#7663)
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2020-04-25 08:41:45 +02:00 |
$PBOPREFIX$
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ACE_Settings.hpp
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Add slider settings (#5920)
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2017-12-16 11:51:15 -06:00 |
CfgEventhandlers.hpp
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Laser guidance for all designators (#3308)
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2016-10-08 12:55:30 +02:00 |
CfgVehicles.hpp
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Handle laser targets from non-primaryGunner turrets (#5507)
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2017-09-15 17:31:31 -05:00 |
CfgWeapons.hpp
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Normalize to LF line endings
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2016-05-30 18:37:03 +02:00 |
config.cpp
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Move the hellfire hud to the laser module (#5503)
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2017-09-16 14:24:43 -05:00 |
initKeybinds.sqf
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Laser guidance for all designators (#3308)
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2016-10-08 12:55:30 +02:00 |
README.md
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Laser guidance for all designators (#3308)
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2016-10-08 12:55:30 +02:00 |
RscInGameUI.hpp
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Move the hellfire hud to the laser module (#5503)
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2017-09-16 14:24:43 -05:00 |
RscTitles.hpp
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Move the hellfire hud to the laser module (#5503)
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2017-09-16 14:24:43 -05:00 |
script_component.hpp
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Move the hellfire hud to the laser module (#5503)
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2017-09-16 14:24:43 -05:00 |
stringtable.xml
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Turkish Language Update (#7690)
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2020-05-09 12:26:27 -05:00 |
XEH_postInit.sqf
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Laser - Reset hud when exiting UAV (#5947)
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2017-12-21 16:49:48 -06:00 |
XEH_preInit.sqf
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Add dev macro to quickly recompile functions (#4699)
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2016-11-23 13:35:25 -06:00 |
XEH_PREP.hpp
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Move the hellfire hud to the laser module (#5503)
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2017-09-16 14:24:43 -05:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |