ACE3/documentation/feature/attach.md
Josuan Albin d1187ad82e Documentation pass 8
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub.
- Coding guidelines are more readable now, added the STRING family of macros to it.
- How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change.
- Shortcut updated to fit the convention established in the shortcut page.
2015-07-01 21:19:26 +02:00

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Markdown

---
layout: wiki
title: Attach
description: Allow players to attach items to vehicles or themselves
group: feature
parent: wiki
---
## 1. Overview
### 1.1 Attach items to uniform
Allows players to attach IR grenades and chemlights to themselves.
### 1.2 IR Strobe
Adds an attachable IR strobe, which is only visible using night vision devices and offers better visibility than IR grenades.
## 2. Usage
### 2.1 Attaching to yourself
- Use Self Interact <kbd>Ctrl</kbd>+<kbd>&nbsp;Win</kbd> (ACE3 default).
- Select `Equipment`.
- Select `Attach item`.
- Select which item you want to attach.
- Repeat the process to detach.
### 2.2 Attaching to a vehicle
- Interact with the vehicle <kbd>&nbsp;Win</kbd> (ACE3 default).
- Select `Attach item`.
- Select your item and follow the instructions on the screen.
- Repeat the process to detach.
## 3. Dependencies
`ace_interaction`