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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/spectator
commy2 7cfb2b865c Fix enum errors ()
* Fix enum errors

* Update fnc_paradropItem.sqf

* Update fnc_actionPlaceInBodyBag.sqf

* Update fnc_compat_spectatorBI.sqf

* Update ACE_ZeusActions.hpp
2017-12-01 10:34:27 -06:00
..
data Spectator overhaul () 2017-08-12 14:25:48 +01:00
functions Fix enum errors () 2017-12-01 10:34:27 -06:00
$PBOPREFIX$ Add Spectator. 2015-06-28 19:34:21 -07:00
ACE_Settings.hpp Settings - Added more categories () 2017-11-15 20:10:20 +01:00
CfgEventHandlers.hpp Spectator overhaul () 2017-08-12 14:25:48 +01:00
CfgVehicles.hpp Setting Cleanup - Make NoRadio global () 2017-11-17 16:41:03 -06:00
config.cpp Spectator overhaul () 2017-08-12 14:25:48 +01:00
README.md Update ace_spectator readme 2015-08-08 17:22:04 +01:00
script_component.hpp Improve spectator focus widget () 2017-08-26 19:16:24 +01:00
stringtable.xml Update Japanese translations () 2017-11-30 16:52:27 -06:00
ui.hpp Fix spectator onLoad () 2017-09-17 23:42:29 +02:00
XEH_postInit.sqf Fix virtual spectator breaking if template active () 2017-08-30 16:36:53 +01:00
XEH_preInit.sqf Remove locations tab from spectator () 2017-08-17 12:50:43 +01:00
XEH_PREP.hpp Remove locations tab from spectator () 2017-08-17 12:50:43 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_spectator

A flexible spectator framework for mission makers to use.

Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.

For more information, see: http://ace3mod.com/wiki/feature/spectator.html

Maintainers

The people responsible for merging changes to this component or answering potential questions.