mirror of
https://github.com/acemod/ACE3.git
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c6d7df3770
- improve compat with a3 mlrs with remote cam (animationSourcePhase) - handle non [0] turrets (rhs prp) - add config entries - use vectorCos to fix fp error (thanks commy) |
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.. | ||
dev | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
RscRangeTable.hpp | ||
RscTitles.hpp | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_artillerytables
Universal artillertables.
Items Added:
ACE_artilleryTable
Maintainers
The people responsible for merging changes to this component or answering potential questions.