ACE3/addons/winddeflection
jonpas 541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
..
functions All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ Added missing PBOPREFIX files 2015-05-11 17:37:08 +02:00
ACE_Settings.hpp Fixed an incorrect module setting description 2015-04-26 22:33:11 +02:00
CfgEventHandlers.hpp Enabled wind deflection for grenades and vehicle gunners: 2015-04-18 21:17:37 +02:00
CfgVehicles.hpp Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
config.cpp Fixed a typo 2015-05-09 18:55:00 +02:00
README.md Added readme file 2015-01-28 17:38:33 +01:00
script_component.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
stringtable.xml Merge branch 'master' into macroSTR 2015-06-02 22:14:32 +02:00
XEH_preInit.sqf Added wind deflection module settings: 2015-04-12 12:33:09 +02:00

ace_winddeflection

Wind deflection for projectiles/bullets.

Maintainers

The people responsible for merging changes to this component or answering potential questions.