ACE3/addons/intelitems/functions/fnc_handleLoadout.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: mharis001
* Handles the player loadout changed event.
*
* Arguments:
* 0: Player <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ace_intelitems_fnc_handleLoadout
*
* Public: No
*/
params ["_player"];
private _allIndices = [];
// Handle magazine ids with missing index assignments
private _cfgMagazines = configFile >> "CfgMagazines";
private _magazines = magazines _player;
{
if (getNumber (_cfgMagazines >> _x >> QGVAR(intel)) == 1) then {
private _magazineIds = [_player, _x] call CBA_fnc_getMagazineIndex;
{
private _index = GVAR(intelMap) getVariable _x;
if (isNil "_index") then {
// Need new intel index from server
[QGVAR(handleMagIndex), _x] call CBA_fnc_serverEvent;
} else {
// Add valid index to array of all indices
_allIndices pushBack _index;
};
} forEach _magazineIds;
};
} forEach (_magazines arrayIntersect _magazines);
// Close any open controls if player no longer has needed magazine
{
private _index = _x getVariable QGVAR(index);
if !(_index in _allIndices) then {
[_x] call FUNC(deleteControl);
};
} forEach +GVAR(controlsGroups);