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c88695fb82
* Update fnc_canApplyHandcuffs.sqf * Update fnc_canApplyHandcuffs.sqf * Update fnc_doApplyHandcuffs.sqf * Update XEH_preStart.sqf * Update fnc_doApplyHandcuffs.sqf * Update fnc_canApplyHandcuffs.sqf * Update XEH_preInit.sqf * Update fnc_doApplyHandcuffs.sqf stray bracket * Update addons/captives/XEH_preStart.sqf Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * Update CfgWeapons.hpp * Update CfgWeapons.hpp * Update fnc_canApplyHandcuffs.sqf * Change to restraints Update XEH_preInit.sqf * Update XEH_preStart.sqf * Update fnc_canApplyHandcuffs.sqf * Update fnc_doApplyHandcuffs.sqf * Update CfgWeapons.hpp --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> |
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.. | ||
functions | ||
models | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEden.hpp | ||
CfgEventHandlers.hpp | ||
CfgMoves.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_captives
Adds ability to handcuff and surrender.
Items Added:
ACE_CableTie