ACE3/addons/laser/functions
2015-04-12 19:16:58 -07:00
..
fnc_checkLos.sqf Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
fnc_drawVisibleLaserTargets.sqf Integarate laser code into SALH guidance + self_designate. Note todo items. 2015-04-12 11:01:22 -07:00
fnc_findStrongestRay.sqf Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
fnc_handleLaserOff.sqf Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
fnc_handleLaserOn.sqf Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
fnc_laser_init.sqf Integration of lasers for vanilla laser designation as well. Remove debug. 2015-04-12 14:12:21 -07:00
fnc_laserOff.sqf Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
fnc_laserOn.sqf Merge branch 'network_lasers' of github.com:acemod/ACE3 into network_lasers 2015-04-12 11:01:27 -07:00
fnc_laserTargetPFH.sqf Integration of lasers for vanilla laser designation as well. Remove debug. 2015-04-12 14:12:21 -07:00
fnc_rotateVectLine.sqf Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
fnc_rotateVectLineGetMap.sqf Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
fnc_seekerFindLaserSpot.sqf Seeker FOV implemented, fast FOV check. 2015-04-12 19:16:58 -07:00
fnc_shootCone.sqf break out seeker angle check. more laser code cleanup. 2015-04-12 12:16:26 -07:00
fnc_shootRay.sqf Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
fnc_translateToModelSpace.sqf big code clean up 2015-01-12 21:14:27 -08:00
fnc_translateToWeaponSpace.sqf Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
fnc_vanillaLaserSeekerHandler.sqf Only allow for laser designator for vanilla compensation. 2015-04-12 16:38:43 -07:00
script_component.hpp big code clean up 2015-01-12 21:14:27 -08:00