ACE3/addons/laser/functions/fnc_vanillaLaserSeekerHandler.sqf

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/*
* Author: jaynus
* Handler function for laser network code.
*
* Argument:
* 0: Emitter
* 1: Owner
*
* Return value:
* [position, direction]
*/
//#define DEBUG_MODE_FULL
#include "script_component.hpp"
private["_emitter", "_owner", "_gunnerInfo", "_turretInfo", "_povPos", "_povDir"];
_emmiter = _this select 0;
_owner = _this select 1;
// Not in a vehicle....
// @TODO: handle lasering from turrets
if( (vehicle _emmiter) == _emmiter && alive _emmiter && (currentWeapon _emmiter) == "LaserDesignator") exitWith {
[(eyePos _emmiter), (eyeDirection _emmiter)]
};
[-1,-1]