ACE3/addons/nightvision
Mike-MF cee187adac
General - Convert vehicle to objectParent (#9801)
Convert vehicle to objectParent
2024-03-26 09:54:06 -03:00
..
data ST Nightvision Effects (#4694) 2017-12-06 13:15:33 -06:00
functions General - Convert vehicle to objectParent (#9801) 2024-03-26 09:54:06 -03:00
models Move model to folder 2015-02-17 22:06:37 -06:00
UI Initial commit 2015-10-07 20:11:07 +02:00
$PBOPREFIX$ Added missing PBOPREFIX files 2015-05-11 17:37:08 +02:00
ACE_Arsenal_Stats.hpp General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
ACE_Settings.hpp NightVision - Add setting for shutter effects (#6134) 2018-02-10 03:31:22 +01:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgIRLaserSettings.hpp Nightvision - Increase max amount of IR rays to 64 (#7669) 2020-05-07 11:34:41 -05:00
CfgVehicles.hpp ST Nightvision Effects (#4694) 2017-12-06 13:15:33 -06:00
CfgWeapons.hpp Night Vision - Change Apex and Wide NVGs to Gen 4 (#9369) 2023-09-06 20:44:30 -04:00
config.cpp Nightvision - Add White Phosphor NVGs (#9321) 2023-08-16 14:15:53 +02:00
initSettings.inc.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscTitles.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
script_component.hpp Night Vision - Add prefix to colorPreset (#9520) 2023-10-18 15:03:21 -04:00
stringtable.xml Translations - Russian (#9802) 2024-02-20 19:22:38 -06:00
XEH_postInit.sqf Night Vision - Use default effects when controlling UAVs (#9338) 2023-08-21 14:23:53 -05:00
XEH_preInit.sqf Nightvision - Register effects during preInit (#9788) 2024-02-11 13:55:48 -03:00
XEH_PREP.hpp Arsenal - Add and Improve stats (#9291) 2023-07-28 10:05:12 +03:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_nightvision

Adds different types of NVGs with different levels of quality.