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98 lines
4.1 KiB
Plaintext
98 lines
4.1 KiB
Plaintext
#include "script_component.hpp"
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if (!hasInterface) exitWith {};
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GVAR(PFID) = -1;
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GVAR(running) = false;
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GVAR(nextEffectsUpdate) = -1;
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GVAR(playerHMD) = "#";
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GVAR(priorFog) = nil;
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GVAR(nvgFog) = [0,0,0];
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GVAR(nvgBlurRadius) = -1;
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GVAR(nvgGeneration) = -1;
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GVAR(defaultPositionBorder) = [];
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GVAR(defaultPositionHex) = [];
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GVAR(ppeffectGrain) = -1;
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GVAR(ppeffectRadialBlur) = -1;
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GVAR(ppeffectColorCorrect) = -1;
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GVAR(ppeffectBlur) = -1;
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GVAR(isUsingMagnification) = false;
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["CBA_settingsInitialized", {
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TRACE_4("settingsInitialized",GVAR(disableNVGsWithSights),GVAR(fogScaling),GVAR(noiseScaling),GVAR(effectScaling));
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["visionMode", LINKFUNC(onVisionModeChanged), false] call CBA_fnc_addPlayerEventHandler;
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["loadout", LINKFUNC(onLoadoutChanged), true] call CBA_fnc_addPlayerEventHandler;
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["cameraView", LINKFUNC(onCameraViewChanged), true] call CBA_fnc_addPlayerEventHandler;
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["vehicle", LINKFUNC(refreshGoggleType), false] call CBA_fnc_addPlayerEventHandler;
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["turret", LINKFUNC(refreshGoggleType), true] call CBA_fnc_addPlayerEventHandler;
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["ACE_controlledUAV", LINKFUNC(refreshGoggleType)] call CBA_fnc_addEventHandler;
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// handle only brightness if effects are disabled
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GVAR(ppEffectNVGBrightness) = ppEffectCreate ["ColorCorrections", 1236];
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GVAR(ppEffectNVGBrightness) ppEffectForceInNVG true;
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GVAR(ppEffectNVGBrightness) ppEffectAdjust [1, (-3+3)/5 + 1, 0, [0, 0, 0, 0], [0, 0, 0, 1], [0, 0, 0, 1]];
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GVAR(ppEffectNVGBrightness) ppEffectCommit 0;
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GVAR(ppEffectNVGBrightness) ppEffectEnable (GVAR(effectScaling) == 0);
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addMissionEventHandler ["Loaded", { // Restart UI vars on mission load
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if (GVAR(running)) then {
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TRACE_1("restarting effects",CBA_missionTime);
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[false] call FUNC(setupDisplayEffects);
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[true] call FUNC(setupDisplayEffects);
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};
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}];
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}] call CBA_fnc_addEventHandler;
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// Handle an edge case for non-dedicated servers were the server running the fog effect would sync fog to other clients
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[QGVAR(nonDedicatedFix), LINKFUNC(nonDedicatedFix)] call CBA_fnc_addEventHandler;
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if (!isNil QGVAR(serverPriorFog)) then {[] call FUNC(nonDedicatedFix);}; // If var is defined, run it now (we must be a jip)
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// Add keybinds
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["ACE3 Equipment", QGVAR(IncreaseNVGBrightness), localize LSTRING(IncreaseNVGBrightness), {
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// Conditions: canInteract
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if !([ACE_player, objNull, ["isNotEscorting", "isNotInside", "isNotSitting", "isNotRefueling"]] call EFUNC(common,canInteractWith)) exitWith {false};
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// Conditions: specific
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if ((currentVisionMode ACE_player != 1)) exitWith {false};
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if (!(missionNamespace getVariable [QGVAR(allowBrightnessControl), true])) exitWith {false}; // just a mission setVar (not ace_setting)
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// Statement
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[ACE_player, 1] call FUNC(changeNVGBrightness);
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true
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}, {false}, [201, [false, false, true]], false] call CBA_fnc_addKeybind; //PageUp + ALT
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["ACE3 Equipment", QGVAR(DecreaseNVGBrightness), localize LSTRING(DecreaseNVGBrightness), {
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// Conditions: canInteract
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if !([ACE_player, objNull, ["isNotEscorting", "isNotInside", "isNotSitting", "isNotRefueling"]] call EFUNC(common,canInteractWith)) exitWith {false};
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// Conditions: specific
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if ((currentVisionMode ACE_player != 1)) exitWith {false};
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if (!(missionNamespace getVariable [QGVAR(allowBrightnessControl), true])) exitWith {false}; // just a mission setVar (not ace_setting)
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// Statement
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[ACE_player, -1] call FUNC(changeNVGBrightness);
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true
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}, {false}, [209, [false, false, true]], false] call CBA_fnc_addKeybind; //PageDown + ALT
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#ifdef DEBUG_MODE_FULL
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WARNING("Debug mouse wheel action enabled, this should NOT be in a final release");
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["MouseZChanged", {
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GVAR(nextEffectsUpdate) = 0;
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if (cba_events_shift) then {
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GVAR(effectScaling) = ((GVAR(effectScaling) + ((_this select 1) / 20)) max 0) min 1;
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systemChat format ["%1: %2", QGVAR(effectScaling), GVAR(effectScaling)];
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};
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if (cba_events_control) then {
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GVAR(fogScaling) = ((GVAR(fogScaling) + ((_this select 1) / 20)) max 0) min 1;
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systemChat format ["%1: %2", QGVAR(fogScaling), GVAR(fogScaling)];
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};
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}] call CBA_fnc_addDisplayHandler;
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#endif
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